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Searched refs:src_vs (Results 1 - 10 of 10) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageSizeTests.cpp315 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool use_xfb, bool* result = NULL) in BuildProgram() argument
319 if (src_vs) in BuildProgram()
324 const char* const src[2] = { kGLSLVer, src_vs }; in BuildProgram()
355 if (src_vs) in BuildProgram()
357 << tcu::TestLog::Message << kGLSLVer << src_vs << tcu::TestLog::EndMessage; in BuildProgram()
H A Des31cShaderAtomicCountersTests.cpp135 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) in CreateProgram() argument
139 if (src_vs) in CreateProgram()
144 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()
1641 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL in Run() local
1649 prog_ = CreateProgram(src_vs, src_fs, true); in Run()
1782 const char* src_vs = in Run() local
1795 prog_ = CreateProgram(src_vs, src_fs, false); in Run()
1948 const char* src_vs = in Run() local
1959 prog_ = CreateProgram(src_vs, src_fs, false); in Run()
2120 const char* src_vs in Run() local
2707 const char* src_vs = vs_str.c_str(); Run() local
3070 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local
[all...]
H A Des31cTextureGatherTests.cpp92 GLuint CreateProgram(const char* src_vs, const char* src_fs) in CreateProgram() argument
95 if (src_vs) in CreateProgram()
100 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()
H A Des31cShaderImageLoadStoreTests.cpp309 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool SIAvs = false, bool SIAfs = false) in BuildProgram() argument
319 if (src_vs) in BuildProgram()
324 const char* const src[2] = { hvs.c_str(), src_vs }; in BuildProgram()
349 if (src_vs) in BuildProgram()
351 << tcu::TestLog::Message << kGLSLVer << src_vs << tcu::TestLog::EndMessage; in BuildProgram()
1113 const char* src_vs = in Write() local
1115 GLuint program = BuildProgram(src_vs, GenFS(internalformat, write_value).c_str()); in Write()
1399 const char* src_vs = in Read() local
1401 GLuint program = BuildProgram(src_vs, GenFS(internalformat, expected_value).c_str()); in Read()
1806 const char* src_vs in Write() local
2307 const char* src_vs = Read() local
2729 const char* src_vs = Atomic() local
3432 const char* src_vs = Run() local
[all...]
H A Des31cProgramInterfaceQueryTests.cpp94 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) in CreateProgram() argument
98 if (src_vs) in CreateProgram()
103 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()
3641 const char* src_vs = VertexShader_prop(); in Run() local
3648 glShaderSource(sh1, 1, &src_vs, NULL); in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderAtomicCountersTests.cpp124 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, in CreateProgram() argument
129 if (src_vs) in CreateProgram()
134 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()
1502 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL in Run() local
1508 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true); in Run()
1591 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL in Run() local
1599 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true); in Run()
1735 const char* src_vs = in Run() local
1741 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, NULL, false); in Run()
2188 const char* src_vs in Run() local
2340 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local
2507 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local
2726 const char* src_vs = vs_str.c_str(); Run() local
2854 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local
2979 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local
3670 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local
4039 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL Run() local
[all...]
H A Dgl4cShaderImageLoadStoreTests.cpp356 GLuint BuildProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, in BuildProgram() argument
361 if (src_vs) in BuildProgram()
366 glShaderSource(sh, 1, &src_vs, NULL); in BuildProgram()
369 m_context.getTestContext().getLog() << tcu::TestLog::Message << src_vs << tcu::TestLog::EndMessage; in BuildProgram()
433 if (src_vs) in BuildProgram()
434 m_context.getTestContext().getLog() << tcu::TestLog::Message << src_vs << tcu::TestLog::EndMessage; in BuildProgram()
1409 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL in Write() local
1411 const GLuint program = BuildProgram(src_vs, NULL, NULL, NULL, GenFS(internalformat, write_value).c_str()); in Write()
1598 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL in Read() local
1600 const GLuint program = BuildProgram(src_vs, NUL in Read()
2402 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Write() local
2647 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL WriteMS() local
2713 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL WriteCubeArray() local
2938 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Read() local
3064 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL ReadCube() local
3307 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL ReadMS() local
3473 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Atomic() local
3568 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL AtomicCube() local
3631 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL AtomicMS() local
4821 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Run() local
4995 const char* src_vs = "#version 420 core" NL "layout(location = 0) in vec4 i_position;" NL "void main() {" NL Run() local
[all...]
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp314 GLuint BuildProgram(const char* src_vs, const char* src_fs, bool SIAvs = false, bool SIAfs = false) in BuildProgram() argument
324 if (src_vs) in BuildProgram()
329 const char* const src[2] = { hvs.c_str(), src_vs }; in BuildProgram()
354 if (src_vs) in BuildProgram()
356 << tcu::TestLog::Message << hvs.c_str() << src_vs << tcu::TestLog::EndMessage; in BuildProgram()
1147 const char* src_vs = in Write() local
1149 GLuint program = BuildProgram(src_vs, GenFS(internalformat, write_value).c_str()); in Write()
1434 const char* src_vs = in Read() local
1436 GLuint program = BuildProgram(src_vs, GenFS(internalformat, expected_value).c_str()); in Read()
1842 const char* src_vs in Write() local
2345 const char* src_vs = Read() local
2765 const char* src_vs = Atomic() local
3475 const char* src_vs = Run() local
[all...]
H A Dgl4cProgramInterfaceQueryTests.cpp94 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link) in CreateProgram() argument
98 if (src_vs) in CreateProgram()
103 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()
121 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, in CreateProgram() argument
126 if (src_vs) in CreateProgram()
131 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()
5007 const char* src_vs = VertexShader_prop(); in Run() local
5014 glShaderSource(sh1, 1, &src_vs, NULL); in Run()
H A Dgl4cTextureGatherTests.cpp100 GLuint CreateProgram(const char* src_vs, const char* src_tcs, const char* src_tes, const char* src_gs, in CreateProgram() argument
105 if (src_vs) in CreateProgram()
110 glShaderSource(sh, 1, &src_vs, NULL); in CreateProgram()

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