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Help
Searched
refs:srcRT
(Results
1 - 3
of
3
) sorted by relevance
/third_party/skia/src/gpu/d3d/
H
A
D
GrD3DGpu.cpp
452
GrRenderTarget*
srcRT
= src->asRenderTarget();
in onCopySurface()
local
453
if (
srcRT
) {
in onCopySurface()
454
GrD3DRenderTarget* d3dRT = static_cast<GrD3DRenderTarget*>(
srcRT
);
in onCopySurface()
530
GrD3DRenderTarget*
srcRT
= static_cast<GrD3DRenderTarget*>(src->asRenderTarget());
in copySurfaceAsResolve()
local
531
SkASSERT(
srcRT
);
in copySurfaceAsResolve()
533
this->resolveTexture(dst, dstPoint.fX, dstPoint.fY,
srcRT
, srcRect);
in copySurfaceAsResolve()
/third_party/skia/src/gpu/vk/
H
A
D
GrVkGpu.cpp
2427
GrVkRenderTarget*
srcRT
= static_cast<GrVkRenderTarget*>(src->asRenderTarget());
in copySurfaceAsResolve()
local
2428
this->resolveImage(dst,
srcRT
, srcRect, dstPoint);
in copySurfaceAsResolve()
2438
if (GrVkRenderTarget*
srcRT
= static_cast<GrVkRenderTarget*>(src->asRenderTarget())) {
in onCopySurface()
2439
SkASSERT(!
srcRT
->wrapsSecondaryCommandBuffer());
in onCopySurface()
2472
GrRenderTarget*
srcRT
= src->asRenderTarget();
in onCopySurface()
local
2473
if (
srcRT
) {
in onCopySurface()
2474
GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(
srcRT
);
in onCopySurface()
/third_party/skia/src/gpu/gl/
H
A
D
GrGLGpu.cpp
2920
const GrGLRenderTarget*
srcRT
= static_cast<const GrGLRenderTarget*>(src->asRenderTarget());
in can_copy_texsubimage()
local
2925
bool srcHasMSAARenderBuffer =
srcRT
? rt_has_msaa_render_buffer(
srcRT
, caps) : false;
in can_copy_texsubimage()
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