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Searched refs:spill_id (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/compiler/
H A Daco_spill.cpp315 do_reload(spill_ctx& ctx, Temp tmp, Temp new_name, uint32_t spill_id) in do_reload() argument
355 reload->operands[0] = Operand::c32(spill_id); in do_reload()
357 ctx.is_reloaded[spill_id] = true; in do_reload()
559 uint32_t spill_id; in init_live_in_vars() local
561 spill_id = ctx.allocate_spill_id(to_spill.regClass()); in init_live_in_vars()
563 spill_id = ctx.spills_exit[block_idx - 1][to_spill]; in init_live_in_vars()
566 ctx.spills_entry[block_idx][to_spill] = spill_id; in init_live_in_vars()
670 uint32_t spill_id = 0; in init_live_in_vars() local
682 /* it might be that on one incoming path, the variable has a different spill_id, but in init_live_in_vars()
684 spill_id in init_live_in_vars()
903 uint32_t spill_id = ctx.allocate_spill_id(phi->definitions[0].regClass()); add_coupling_code() local
1242 uint32_t spill_id = ctx.allocate_spill_id(to_spill.regClass()); process_block() local
1487 uint32_t spill_id = spill->operands[1].constantValue(); spill_vgpr() local
1531 uint32_t spill_id = reload->operands[0].constantValue(); reload_vgpr() local
1769 uint32_t spill_id = (*it)->operands[1].constantValue(); assign_spill_slots() local
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