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Help
Searched
refs:spill_id
(Results
1 - 1
of
1
) sorted by relevance
/third_party/mesa3d/src/amd/compiler/
H
A
D
aco_spill.cpp
315
do_reload(spill_ctx& ctx, Temp tmp, Temp new_name, uint32_t
spill_id
)
in do_reload()
argument
355
reload->operands[0] = Operand::c32(
spill_id
);
in do_reload()
357
ctx.is_reloaded[
spill_id
] = true;
in do_reload()
559
uint32_t
spill_id
;
in init_live_in_vars()
local
561
spill_id
= ctx.allocate_spill_id(to_spill.regClass());
in init_live_in_vars()
563
spill_id
= ctx.spills_exit[block_idx - 1][to_spill];
in init_live_in_vars()
566
ctx.spills_entry[block_idx][to_spill] =
spill_id
;
in init_live_in_vars()
670
uint32_t
spill_id
= 0;
in init_live_in_vars()
local
682
/* it might be that on one incoming path, the variable has a different
spill_id
, but
in init_live_in_vars()
684
spill_id
in init_live_in_vars()
903
uint32_t
spill_id
= ctx.allocate_
spill_id
(phi->definitions[0].regClass());
add_coupling_code()
local
1242
uint32_t
spill_id
= ctx.allocate_
spill_id
(to_spill.regClass());
process_block()
local
1487
uint32_t
spill_id
= spill->operands[1].constantValue();
spill_vgpr()
local
1531
uint32_t
spill_id
= reload->operands[0].constantValue();
reload_vgpr()
local
1769
uint32_t
spill_id
= (*it)->operands[1].constantValue();
assign_spill_slots()
local
[all...]
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