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Help
Searched
refs:spill_cost
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/panfrost/util/
H
A
D
lcra.c
58
l->
spill_cost
= calloc(sizeof(l->
spill_cost
[0]), node_count);
in lcra_alloc_equations()
79
free(l->
spill_cost
);
in lcra_free()
207
l->
spill_cost
[node] = cost;
in lcra_set_node_spill_cost()
233
if (l->
spill_cost
[i] < 0) continue;
in lcra_get_best_spill_node()
237
float cost = (l->
spill_cost
[i] + 1);
in lcra_get_best_spill_node()
H
A
D
lcra.h
72
* are in
spill_cost
[], negative if a node is unspillable. Internally,
76
signed *
spill_cost
;
member
/third_party/mesa3d/src/util/
H
A
D
register_allocate_internal.h
115
float
spill_cost
;
member
H
A
D
register_allocate.c
1051
float cost = g->nodes[n].
spill_cost
;
in ra_get_best_spill_node()
1078
g->nodes[n].
spill_cost
= cost;
in ra_set_node_spill_cost()
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/
H
A
D
regalloc.c
431
float
spill_cost
= 4.0f / (float)reg->num_components;
in ppir_regalloc_choose_spill_node()
local
432
spill_costs[reg->regalloc_index] =
spill_cost
;
in ppir_regalloc_choose_spill_node()
Completed in 5 milliseconds