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Searched refs:spill_cost (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/panfrost/util/
H A Dlcra.c58 l->spill_cost = calloc(sizeof(l->spill_cost[0]), node_count); in lcra_alloc_equations()
79 free(l->spill_cost); in lcra_free()
207 l->spill_cost[node] = cost; in lcra_set_node_spill_cost()
233 if (l->spill_cost[i] < 0) continue; in lcra_get_best_spill_node()
237 float cost = (l->spill_cost[i] + 1); in lcra_get_best_spill_node()
H A Dlcra.h72 * are in spill_cost[], negative if a node is unspillable. Internally,
76 signed *spill_cost; member
/third_party/mesa3d/src/util/
H A Dregister_allocate_internal.h115 float spill_cost; member
H A Dregister_allocate.c1051 float cost = g->nodes[n].spill_cost; in ra_get_best_spill_node()
1078 g->nodes[n].spill_cost = cost; in ra_set_node_spill_cost()
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/
H A Dregalloc.c431 float spill_cost = 4.0f / (float)reg->num_components; in ppir_regalloc_choose_spill_node() local
432 spill_costs[reg->regalloc_index] = spill_cost; in ppir_regalloc_choose_spill_node()

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