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Help
Searched
refs:slider_sz
(Results
1 - 2
of
2
) sorted by relevance
/third_party/skia/third_party/externals/imgui/
H
A
D
imgui_widgets.cpp
2806
const float
slider_sz
= (bb.Max[axis] - bb.Min[axis]) - grab_padding * 2.0f;
2810
grab_sz = ImMax((float)(
slider_sz
/ (v_range + 1)), style.GrabMinSize); // For integer sliders: if possible have the grab size represent 1 unit
2811
grab_sz = ImMin(grab_sz,
slider_sz
);
2812
const float slider_usable_sz =
slider_sz
- grab_sz;
2933
if (
slider_sz
< 1.0f)
/third_party/mesa3d/src/imgui/
H
A
D
imgui_widgets.cpp
2114
const float
slider_sz
= (bb.Max[axis] - bb.Min[axis]) - grab_padding * 2.0f;
in SliderBehaviorT()
local
2118
grab_sz = ImMax((float)(
slider_sz
/ (v_range + 1)), style.GrabMinSize); // For integer sliders: if possible have the grab size represent 1 unit
in SliderBehaviorT()
2119
grab_sz = ImMin(grab_sz,
slider_sz
);
in SliderBehaviorT()
2120
const float slider_usable_sz =
slider_sz
- grab_sz;
in SliderBehaviorT()
Completed in 21 milliseconds