Searched refs:sk_FragCoord (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/gm/ |
H A D | dsl_processor_test.cpp | 44 Var coords(kFloat4_Type, sk_FragCoord());
|
/third_party/skia/src/gpu/effects/ |
H A D | GrConvexPolyEffect.cpp | 117 edge = Dot(edgeArray[i], Half3(Swizzle(sk_FragCoord(), X, Y, ONE))); in onMakeProgramImpl()
|
/third_party/skia/tests/ |
H A D | SkDSLRuntimeEffectTest.cpp | 164 // Test sk_FragCoord (device coords). Rotate the canvas to be sure we're seeing device coords. in test_RuntimeEffect_Shaders() 171 Return(Half4(0.498 * (Half2(Swizzle(sk_FragCoord(), X, Y)) - 0.5), 0, 1)) in test_RuntimeEffect_Shaders()
|
H A D | SkSLDSLTest.cpp | 1474 EXPECT_EQUAL(sqr(sk_FragCoord().x()), "sqr(sk_FragCoord.x)");
|
/third_party/skia/src/sksl/dsl/ |
H A D | DSLCore.cpp | 114 static DSLGlobalVar sk_FragCoord() { in sk_FragCoord() function in SkSL::dsl::DSLCore 115 return DSLGlobalVar("sk_FragCoord"); in sk_FragCoord() 366 DSLGlobalVar sk_FragCoord() { in sk_FragCoord() function 367 return DSLCore::sk_FragCoord(); in sk_FragCoord()
|
/third_party/skia/include/sksl/ |
H A D | DSLCore.h | 72 DSLGlobalVar sk_FragCoord();
|
Completed in 6 milliseconds