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Searched refs:sim_bo (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/broadcom/simulator/
H A Dv3d_simulator.c213 struct v3d_simulator_bo *sim_bo = rzalloc(file, in v3d_create_simulator_bo() local
217 sim_bo->file = file; in v3d_create_simulator_bo()
220 sim_bo->block = u_mmAllocMem(sim_state.heap, size + 4, GMP_ALIGN2, 0); in v3d_create_simulator_bo()
222 assert(sim_bo->block); in v3d_create_simulator_bo()
224 set_gmp_flags(file, sim_bo->block->ofs, size, 0x3); in v3d_create_simulator_bo()
226 sim_bo->size = size; in v3d_create_simulator_bo()
229 sim_bo->sim_vaddr = sim_state.mem + sim_bo->block->ofs - sim_state.mem_base; in v3d_create_simulator_bo()
230 memset(sim_bo->sim_vaddr, 0xd0, size); in v3d_create_simulator_bo()
232 *(uint32_t *)(sim_bo in v3d_create_simulator_bo()
241 struct v3d_simulator_bo *sim_bo = v3d_create_simulator_bo_for_gem() local
316 struct v3d_simulator_bo *sim_bo = v3d_simulator_get_spill() local
326 v3d_free_simulator_bo(struct v3d_simulator_bo *sim_bo) v3d_free_simulator_bo() argument
362 struct v3d_simulator_bo *sim_bo = v3d_get_simulator_bo(file, handle); v3d_simulator_copy_in_handle() local
373 struct v3d_simulator_bo *sim_bo = v3d_get_simulator_bo(file, handle); v3d_simulator_copy_out_handle() local
580 struct v3d_simulator_bo *sim_bo = v3d_simulator_create_bo_ioctl() local
600 struct v3d_simulator_bo *sim_bo = v3d_get_simulator_bo(file, v3d_simulator_mmap_bo_ioctl() local
612 struct v3d_simulator_bo *sim_bo = v3d_get_simulator_bo(file, v3d_simulator_get_bo_offset_ioctl() local
625 struct v3d_simulator_bo *sim_bo = v3d_get_simulator_bo(file, v3d_simulator_gem_close_ioctl() local
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/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_simulator.c140 struct vc4_simulator_bo *sim_bo = rzalloc(file, in vc4_create_simulator_bo() local
142 struct drm_vc4_bo *bo = &sim_bo->base; in vc4_create_simulator_bo()
146 sim_bo->file = file; in vc4_create_simulator_bo()
147 sim_bo->handle = handle; in vc4_create_simulator_bo()
151 sim_bo->block = u_mmAllocMem(sim_state.heap, size + 4, PAGE_ALIGN2, 0); in vc4_create_simulator_bo()
153 assert(sim_bo->block); in vc4_create_simulator_bo()
157 obj->vaddr = sim_state.mem + sim_bo->block->ofs; in vc4_create_simulator_bo()
180 sim_bo->gem_vaddr = mmap(NULL, obj->base.size, in vc4_create_simulator_bo()
183 if (sim_bo->gem_vaddr == MAP_FAILED) { in vc4_create_simulator_bo()
190 return sim_bo; in vc4_create_simulator_bo()
194 vc4_free_simulator_bo(struct vc4_simulator_bo *sim_bo) vc4_free_simulator_bo() argument
233 struct vc4_simulator_bo *sim_bo = vc4_create_simulator_bo(screen->fd, drm_gem_cma_create() local
248 struct vc4_simulator_bo *sim_bo = vc4_simulator_pin_bos() local
266 struct vc4_simulator_bo *sim_bo = vc4_simulator_unpin_bos() local
423 struct vc4_simulator_bo *sim_bo = (struct vc4_simulator_bo *)bo; vc4_simulator_submit_cl_ioctl() local
495 struct vc4_simulator_bo *sim_bo = vc4_simulator_create_shader_bo_ioctl() local
539 struct vc4_simulator_bo *sim_bo = vc4_get_simulator_bo(file, vc4_simulator_gem_close_ioctl() local
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