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Searched refs:shininess (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/gm/
H A Dlighting.cpp93 SkScalar shininess = SkIntToScalar(8); variable
142 pointLocation, SK_ColorWHITE, surfaceScale, ks, shininess, input, cr));
146 distantDirection, SK_ColorWHITE, surfaceScale, ks, shininess, input, cr));
151 surfaceScale, ks, shininess, input, cr));
157 surfaceScale, ks, shininess, input, cr));
163 surfaceScaleSmall, ks, shininess, input, cr));
168 distantDirection, greenYellow, surfaceScale, 4.f * ks, shininess, input, cr));
/third_party/skia/src/effects/imagefilters/
H A DSkLightingImageFilter.cpp178 SpecularLightingType(SkScalar ks, SkScalar shininess) in SpecularLightingType() argument
179 : fKS(ks), fShininess(shininess) {} in SpecularLightingType()
580 SkScalar ks, SkScalar shininess,
584 SkScalar shininess() const { return fShininess; } in shininess() function in __anon18763::SkSpecularLightingImageFilter
589 SkScalar shininess,
713 SkScalar shininess, in Make()
722 shininess, in Make()
746 SkScalar shininess,
1187 SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect& cropRect) { in DistantLitSpecular()
1189 return SkSpecularLightingImageFilter::Make(std::move(light), surfaceScale, ks, shininess, in DistantLitSpecular()
708 Make(GrSurfaceProxyView view, sk_sp<const SkImageFilterLight> light, SkScalar surfaceScale, const SkMatrix& matrix, SkScalar ks, SkScalar shininess, BoundaryMode boundaryMode, const SkIRect* srcBounds, const GrCaps& caps) Make() argument
1185 DistantLitSpecular( const SkPoint3& direction, SkColor lightColor, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect& cropRect) DistantLitSpecular() argument
1193 PointLitSpecular( const SkPoint3& location, SkColor lightColor, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect& cropRect) PointLitSpecular() argument
1201 SpotLitSpecular( const SkPoint3& location, const SkPoint3& target, SkScalar falloffExponent, SkScalar cutoffAngle, SkColor lightColor, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const CropRect& cropRect) SpotLitSpecular() argument
1353 Make(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const SkRect* cropRect) Make() argument
1375 SkSpecularLightingImageFilter(sk_sp<SkImageFilterLight> light, SkScalar surfaceScale, SkScalar ks, SkScalar shininess, sk_sp<SkImageFilter> input, const SkRect* cropRect) SkSpecularLightingImageFilter() argument
1892 SpecularLightingEffect(GrSurfaceProxyView view, sk_sp<const SkImageFilterLight> light, SkScalar surfaceScale, const SkMatrix& matrix, SkScalar ks, SkScalar shininess, BoundaryMode boundaryMode, const SkIRect* srcBounds, const GrCaps& caps) SpecularLightingEffect() argument
1930 SkScalar shininess = d->fRandom->nextUScalar1(); TestCreate() local
1963 const char* shininess; emitLightFunc() local
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/third_party/skia/include/effects/
H A DSkImageFilters.h455 * @param shininess The specular exponent determining how shiny the surface is.
462 SkScalar shininess, sk_sp<SkImageFilter> input,
472 * @param shininess The specular exponent determining how shiny the surface is.
479 SkScalar shininess, sk_sp<SkImageFilter> input,
493 * @param shininess The specular exponent determining how shiny the surface is.
501 SkScalar ks, SkScalar shininess,
/third_party/skia/bench/
H A DLightingBench.cpp80 static SkScalar shininess = SkIntToScalar(8); in GetShininess() local
81 return shininess; in GetShininess()
/third_party/skia/fuzz/
H A DFuzzCanvas.cpp461 SkScalar surfaceScale, k, specularExponent, cutoffAngle, shininess; in make_fuzz_lighting_imagefilter() local
489 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); in make_fuzz_lighting_imagefilter()
492 shininess, std::move(input), in make_fuzz_lighting_imagefilter()
495 fuzz->next(&p, &lightColor, &surfaceScale, &k, &shininess); in make_fuzz_lighting_imagefilter()
498 shininess, std::move(input), in make_fuzz_lighting_imagefilter()
502 &shininess); in make_fuzz_lighting_imagefilter()
505 p, q, specularExponent, cutoffAngle, lightColor, surfaceScale, k, shininess, in make_fuzz_lighting_imagefilter()
/third_party/mesa3d/src/mesa/main/
H A Dffvertex_prog.c1057 * dots.z = back.shininess in build_lighting()
1058 * dots.w = front.shininess in build_lighting()
1069 struct ureg shininess = get_material(p, 0, STATE_SHININESS); in build_lighting() local
1070 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); in build_lighting()
1071 release_temp(p, shininess); in build_lighting()
1086 struct ureg shininess = get_material(p, 1, STATE_SHININESS); in build_lighting() local
1088 negate(swizzle1(shininess,X))); in build_lighting()
1089 release_temp(p, shininess); in build_lighting()
/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_cmd.h996 float shininess; member
/third_party/mesa3d/src/gallium/drivers/svga/svgadump/
H A Dsvga_dump.c482 _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); in dump_SVGA3dCmdSetMaterial()

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