Home
last modified time | relevance | path

Searched refs:shadowCoord (Results 1 - 1 of 1) sorted by relevance

/third_party/spirv-tools/test/opt/
H A Dlocal_ssa_elim_test.cpp4309 float4 shadowCoord = P / P.w; in TEST_F() local
4310 shadowCoord.xy = shadowCoord.xy * 0.5 + 0.5; in TEST_F()
4312 if (shadowCoord.z > -1.0 && shadowCoord.z < 1.0) in TEST_F()
4314 float dist = textureShadowMap.Sample(samplerShadowMap, float3(shadowCoord.xy + offset, layer)).r; in TEST_F()
4315 if (shadowCoord.w > 0.0 && dist < shadowCoord.z) in TEST_F()
4424 %82 = OpString "shadowCoord" in TEST_F()

Completed in 8 milliseconds