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Help
Searched
refs:shaderStream
(Results
1 - 7
of
7
) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H
A
D
ConstantFoldingTest.cpp
23
std::stringstream
shaderStream
;
in evaluateFloat()
local
24
shaderStream
<< "#version 310 es\n"
in evaluateFloat()
32
compileAssumeSuccess(
shaderStream
.str());
in evaluateFloat()
40
std::stringstream
shaderStream
;
in evaluateInt()
local
41
shaderStream
<< "#version 310 es\n"
in evaluateInt()
49
compileAssumeSuccess(
shaderStream
.str());
in evaluateInt()
57
std::stringstream
shaderStream
;
in evaluateUint()
local
58
shaderStream
<< "#version 310 es\n"
in evaluateUint()
66
compileAssumeSuccess(
shaderStream
.str());
in evaluateUint()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H
A
D
DynamicHLSL.cpp
1014
std::stringstream
shaderStream
;
1068
shaderStream
<< "cbuffer DriverConstants : register(b0)\n"
1073
shaderStream
<< " float4 dx_ViewCoords : packoffset(c1);\n";
1076
shaderStream
<< " float2 dx_ViewScale : packoffset(c3);\n";
1084
shaderStream
<< " float multiviewSelectViewportIndex : packoffset(c3.z);\n";
1087
shaderStream
<< "};\n\n";
1092
shaderStream
<< "#define ANGLE_POINT_SPRITE_SHADER\n"
1118
shaderStream
<< preambleString << "\n"
1124
shaderStream
<< "uint primitiveID : SV_PrimitiveID, ";
1127
shaderStream
<< " inou
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H
A
D
Shader.cpp
443
std::ostringstream
shaderStream
;
in resolveCompile()
local
444
shaderStream
<< "// GLSL\n";
in resolveCompile()
445
shaderStream
<< "//\n";
in resolveCompile()
454
shaderStream
<< "// " << line;
in resolveCompile()
459
shaderStream
<< "\\";
in resolveCompile()
462
shaderStream
<< std::endl;
in resolveCompile()
464
shaderStream
<< "\n\n";
in resolveCompile()
465
shaderStream
<< mState.mTranslatedSource;
in resolveCompile()
466
mState.mTranslatedSource =
shaderStream
.str();
in resolveCompile()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H
A
D
VertexAttributeTest.cpp
309
std::stringstream
shaderStream
;
in compileMultiAttribProgram()
local
311
shaderStream
<< "attribute mediump vec4 position;" << std::endl;
in compileMultiAttribProgram()
314
shaderStream
<< "attribute float a" << attribIndex << ";" << std::endl;
in compileMultiAttribProgram()
316
shaderStream
<< "varying mediump float color;" << std::endl
in compileMultiAttribProgram()
322
shaderStream
<< " color += a" << attribIndex << ";" << std::endl;
in compileMultiAttribProgram()
324
shaderStream
<< "}" << std::endl;
in compileMultiAttribProgram()
333
return CompileProgram(
shaderStream
.str().c_str(), kFS);
in compileMultiAttribProgram()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H
A
D
vktShaderTileImageTests.cpp
200
void addOverhead(std::stringstream&
shaderStream
)
in addOverhead()
argument
202
shaderStream
<< "{\n"
in addOverhead()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H
A
D
vktPipelineExtendedDynamicStateTests.cpp
6245
OptRastStream
shaderStream
; // Stream in the geometry shader.
in createExtendedDynamicStateTests()
member
6274
config.shaderRasterizationStream = rastStreamCase.
shaderStream
;
in createExtendedDynamicStateTests()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H
A
D
vktPipelineExtendedDynamicStateTests.cpp
7772
OptRastStream
shaderStream
; // Stream in the geometry shader.
in createExtendedDynamicStateTests()
member
7801
config.shaderRasterizationStream = rastStreamCase.
shaderStream
;
in createExtendedDynamicStateTests()
Completed in 35 milliseconds