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Searched refs:shaderOffset (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingPipelineLibraryTests.cpp503 deUint32 shaderOffset = 0U; in runTest() local
504 libraryList.push_back(std::make_tuple(-1, shaderOffset, m_data.libraryConfiguration.pipelineShaders)); in runTest()
505 shaderOffset += m_data.libraryConfiguration.pipelineShaders; in runTest()
513 libraryList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest()
514 shaderOffset += shaderCount; in runTest()
524 deUint32 shaderCount, shaderOffset; in runTest() local
525 std::tie(parentIndex, shaderOffset, shaderCount) = libraryList[idx]; in runTest()
547 csname << "chit" << shaderOffset + i; in runTest()
578 deUint32 shaderCount, shaderOffset; in runTest() local
579 std::tie(parentIndex, shaderCount, shaderOffset) in runTest()
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H A DvktRayTracingCaptureReplayTests.cpp332 deUint32 shaderOffset = y % RTCR_SHADER_COUNT; in initTopAccelerationStructure() local
337 result->addInstance(bottomLevelAccelerationStructures[currentInstanceIndex++], identityMatrix, 0, 0xFF, shaderOffset); in initTopAccelerationStructure()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingPipelineLibraryTests.cpp619 deUint32 shaderOffset = 0U; in runTest() local
620 pipelineInfoList.push_back(std::make_tuple(-1, shaderOffset, m_data.libraryConfiguration.pipelineShaders)); in runTest()
621 shaderOffset += m_data.libraryConfiguration.pipelineShaders; in runTest()
629 pipelineInfoList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest()
630 shaderOffset += shaderCount; in runTest()
640 deUint32 shaderCount, shaderOffset; in runTest() local
641 std::tie(parentIndex, shaderOffset, shaderCount) = pipelineInfoList[idx]; in runTest()
682 csname << "chit" << shaderOffset + i; in runTest()
718 deUint32 shaderCount, shaderOffset; in runTest() local
719 std::tie(parentIndex, shaderOffset, shaderCoun in runTest()
[all...]
H A DvktRayTracingCaptureReplayTests.cpp332 deUint32 shaderOffset = y % RTCR_SHADER_COUNT; in initTopAccelerationStructure() local
337 result->addInstance(bottomLevelAccelerationStructures[currentInstanceIndex++], identityMatrix, 0, 0xFF, shaderOffset); in initTopAccelerationStructure()

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