Searched refs:shaderOffset (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingPipelineLibraryTests.cpp | 503 deUint32 shaderOffset = 0U; in runTest() local 504 libraryList.push_back(std::make_tuple(-1, shaderOffset, m_data.libraryConfiguration.pipelineShaders)); in runTest() 505 shaderOffset += m_data.libraryConfiguration.pipelineShaders; in runTest() 513 libraryList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest() 514 shaderOffset += shaderCount; in runTest() 524 deUint32 shaderCount, shaderOffset; in runTest() local 525 std::tie(parentIndex, shaderOffset, shaderCount) = libraryList[idx]; in runTest() 547 csname << "chit" << shaderOffset + i; in runTest() 578 deUint32 shaderCount, shaderOffset; in runTest() local 579 std::tie(parentIndex, shaderCount, shaderOffset) in runTest() [all...] |
H A D | vktRayTracingCaptureReplayTests.cpp | 332 deUint32 shaderOffset = y % RTCR_SHADER_COUNT; in initTopAccelerationStructure() local 337 result->addInstance(bottomLevelAccelerationStructures[currentInstanceIndex++], identityMatrix, 0, 0xFF, shaderOffset); in initTopAccelerationStructure()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingPipelineLibraryTests.cpp | 619 deUint32 shaderOffset = 0U; in runTest() local 620 pipelineInfoList.push_back(std::make_tuple(-1, shaderOffset, m_data.libraryConfiguration.pipelineShaders)); in runTest() 621 shaderOffset += m_data.libraryConfiguration.pipelineShaders; in runTest() 629 pipelineInfoList.push_back(std::make_tuple(parentIndex, shaderOffset, shaderCount)); in runTest() 630 shaderOffset += shaderCount; in runTest() 640 deUint32 shaderCount, shaderOffset; in runTest() local 641 std::tie(parentIndex, shaderOffset, shaderCount) = pipelineInfoList[idx]; in runTest() 682 csname << "chit" << shaderOffset + i; in runTest() 718 deUint32 shaderCount, shaderOffset; in runTest() local 719 std::tie(parentIndex, shaderOffset, shaderCoun in runTest() [all...] |
H A D | vktRayTracingCaptureReplayTests.cpp | 332 deUint32 shaderOffset = y % RTCR_SHADER_COUNT; in initTopAccelerationStructure() local 337 result->addInstance(bottomLevelAccelerationStructures[currentInstanceIndex++], identityMatrix, 0, 0xFF, shaderOffset); in initTopAccelerationStructure()
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