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Searched refs:shaderIndex (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/demos.skia.org/demos/textedit/
H A Dtextapi_utils.js211 delete this.shaderIndex; // we implicitly delete shader if there is a color
229 if ('shaderIndex' in src) {
230 if (src.shaderIndex >= 0) {
231 this.shaderIndex = src.shaderIndex;
233 delete this.shaderIndex;
466 p.setShader(s.shaderIndex >= 0 ? shaders[s.shaderIndex] : null);
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_cb_drawpixels.c265 const GLuint shaderIndex = write_depth * 2 + write_stencil; in get_drawpix_z_stencil_program() local
268 assert(shaderIndex < ARRAY_SIZE(st->drawpix.zs_shaders)); in get_drawpix_z_stencil_program()
270 if (st->drawpix.zs_shaders[shaderIndex]) { in get_drawpix_z_stencil_program()
272 return st->drawpix.zs_shaders[shaderIndex]; in get_drawpix_z_stencil_program()
278 st->drawpix.zs_shaders[shaderIndex] = cso; in get_drawpix_z_stencil_program()
294 GLuint shaderIndex; in get_drawpix_zs_to_color_program() local
297 shaderIndex = 4; in get_drawpix_zs_to_color_program()
299 shaderIndex = 5; in get_drawpix_zs_to_color_program()
301 assert(shaderIndex < ARRAY_SIZE(st->drawpix.zs_shaders)); in get_drawpix_zs_to_color_program()
303 if (st->drawpix.zs_shaders[shaderIndex]) { in get_drawpix_zs_to_color_program()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingShaderBindingTableTests.cpp587 deUint32 shaderIndex; in verifyImage() local
592 shaderIndex = testParams.sbtRecordOffset + pixel.z() + pixel.w() * testParams.sbtRecordStride; in verifyImage()
597 shaderIndex = 0;// pixel.z(); in verifyImage()
602 shaderIndex = testParams.sbtRecordOffset + pixel.z() + pixel.w() * testParams.sbtRecordStride; in verifyImage()
609 referenceAccess.setPixel(tcu::UVec4(shaderIndex, 0, 0, 0), pixel.x(), pixel.y()); in verifyImage()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingShaderBindingTableTests.cpp587 deUint32 shaderIndex; in verifyImage() local
592 shaderIndex = testParams.sbtRecordOffset + pixel.z() + pixel.w() * testParams.sbtRecordStride; in verifyImage()
597 shaderIndex = 0;// pixel.z(); in verifyImage()
602 shaderIndex = testParams.sbtRecordOffset + pixel.z() + pixel.w() * testParams.sbtRecordStride; in verifyImage()
609 referenceAccess.setPixel(tcu::UVec4(shaderIndex, 0, 0, 0), pixel.x(), pixel.y()); in verifyImage()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkPipelineConstructionUtil.cpp3308 deUint32 shaderIndex = 0; in createShaders() local
3310 m_internalData->vertexShader.setShader(Move<VkShaderEXT>(check<VkShaderEXT>(shaders[shaderIndex++]), Deleter<VkShaderEXT>(m_internalData->vk, m_internalData->device, DE_NULL))); in createShaders()
3312 m_internalData->tessellationControlShader.setShader(Move<VkShaderEXT>(check<VkShaderEXT>(shaders[shaderIndex++]), Deleter<VkShaderEXT>(m_internalData->vk, m_internalData->device, DE_NULL))); in createShaders()
3314 m_internalData->tessellationEvaluationShader.setShader(Move<VkShaderEXT>(check<VkShaderEXT>(shaders[shaderIndex++]), Deleter<VkShaderEXT>(m_internalData->vk, m_internalData->device, DE_NULL))); in createShaders()
3316 m_internalData->geometryShader.setShader(Move<VkShaderEXT>(check<VkShaderEXT>(shaders[shaderIndex++]), Deleter<VkShaderEXT>(m_internalData->vk, m_internalData->device, DE_NULL))); in createShaders()
3318 m_internalData->fragmentShader.setShader(Move<VkShaderEXT>(check<VkShaderEXT>(shaders[shaderIndex++]), Deleter<VkShaderEXT>(m_internalData->vk, m_internalData->device, DE_NULL))); in createShaders()
3320 m_internalData->taskShader.setShader(Move<VkShaderEXT>(check<VkShaderEXT>(shaders[shaderIndex++]), Deleter<VkShaderEXT>(m_internalData->vk, m_internalData->device, DE_NULL))); in createShaders()
3322 m_internalData->meshShader.setShader(Move<VkShaderEXT>(check<VkShaderEXT>(shaders[shaderIndex++]), Deleter<VkShaderEXT>(m_internalData->vk, m_internalData->device, DE_NULL))); in createShaders()

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