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Searched refs:shaderFlags (Results 1 - 12 of 12) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_internal_shaders_autogen.cpp354 uint32_t shaderFlags, in GetShader()
357 ASSERT(shaderFlags < shadersCount); in GetShader()
358 RefCounted<ShaderAndSerial> &shader = shaders[shaderFlags]; in GetShader()
367 const CompressedShaderBlob &compressedShaderCode = compressedShaderBlobs[shaderFlags]; in GetShader()
446 uint32_t shaderFlags,
450 ArraySize(kBlitResolve_frag_shaders), shaderFlags, shaderOut);
455 uint32_t shaderFlags,
460 ArraySize(kBlitResolveStencilNoExport_comp_shaders), shaderFlags, shaderOut);
464 uint32_t shaderFlags,
468 ArraySize(kConvertIndex_comp_shaders), shaderFlags, shaderOu
350 GetShader(Context *context, RefCounted<ShaderAndSerial> *shaders, const CompressedShaderBlob *compressedShaderBlobs, size_t shadersCount, uint32_t shaderFlags, RefCounted<ShaderAndSerial> **shaderOut) GetShader() argument
[all...]
H A Dvk_internal_shaders_autogen.h202 uint32_t shaderFlags,
205 uint32_t shaderFlags,
208 uint32_t shaderFlags,
211 uint32_t shaderFlags,
214 uint32_t shaderFlags,
217 uint32_t shaderFlags,
220 uint32_t shaderFlags,
223 uint32_t shaderFlags,
226 uint32_t shaderFlags,
229 uint32_t shaderFlags,
[all...]
/third_party/skia/src/gpu/ops/
H A DAtlasInstancedHelper.h32 AtlasInstancedHelper(GrSurfaceProxyView atlasView, ShaderFlags shaderFlags) in AtlasInstancedHelper() argument
35 , fShaderFlags(shaderFlags) { in AtlasInstancedHelper()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmCrossStageInterfaceTests.cpp424 const VkShaderStageFlagBits shaderFlags, in makeGraphicsPipeline()
502 const VkShaderModule vertShader = shaderFlags & VK_SHADER_STAGE_VERTEX_BIT ? **shaderModules[VK_SHADER_STAGE_VERTEX_BIT] : DE_NULL; in makeGraphicsPipeline()
503 const VkShaderModule tessControlShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] : DE_NULL; in makeGraphicsPipeline()
504 const VkShaderModule tessEvalShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT] : DE_NULL; in makeGraphicsPipeline()
505 const VkShaderModule geomShader = shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT ? **shaderModules[VK_SHADER_STAGE_GEOMETRY_BIT] : DE_NULL; in makeGraphicsPipeline()
506 const VkShaderModule fragShader = shaderFlags & VK_SHADER_STAGE_FRAGMENT_BIT ? **shaderModules[VK_SHADER_STAGE_FRAGMENT_BIT] : DE_NULL; in makeGraphicsPipeline()
422 makeGraphicsPipeline(const VkRenderPass renderPass, const VkPipelineLayout pipelineLayout, const VkShaderStageFlagBits shaderFlags, map<VkShaderStageFlagBits, ShaderModuleSP>& shaderModules, const VkPrimitiveTopology primitiveTopology) makeGraphicsPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmCrossStageInterfaceTests.cpp424 const VkShaderStageFlagBits shaderFlags, in makeGraphicsPipeline()
502 const VkShaderModule vertShader = shaderFlags & VK_SHADER_STAGE_VERTEX_BIT ? **shaderModules[VK_SHADER_STAGE_VERTEX_BIT] : DE_NULL; in makeGraphicsPipeline()
503 const VkShaderModule tessControlShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] : DE_NULL; in makeGraphicsPipeline()
504 const VkShaderModule tessEvalShader = shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT ? **shaderModules[VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT] : DE_NULL; in makeGraphicsPipeline()
505 const VkShaderModule geomShader = shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT ? **shaderModules[VK_SHADER_STAGE_GEOMETRY_BIT] : DE_NULL; in makeGraphicsPipeline()
506 const VkShaderModule fragShader = shaderFlags & VK_SHADER_STAGE_FRAGMENT_BIT ? **shaderModules[VK_SHADER_STAGE_FRAGMENT_BIT] : DE_NULL; in makeGraphicsPipeline()
422 makeGraphicsPipeline(const VkRenderPass renderPass, const VkPipelineLayout pipelineLayout, const VkShaderStageFlagBits shaderFlags, map<VkShaderStageFlagBits, ShaderModuleSP>& shaderModules, const VkPrimitiveTopology primitiveTopology) makeGraphicsPipeline() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineExecutablePropertiesTests.cpp871 VkShaderStageFlags shaderFlags = m_param.getShaderFlags(); in checkSupport() local
873 if ((shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) && (features.geometryShader == VK_FALSE)) in checkSupport()
875 if ((shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) || in checkSupport()
876 (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) in checkSupport()
931 VkShaderStageFlags shaderFlags = m_param->getShaderFlags(); variable
932 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)
934 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
936 if (shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT)
H A DvktPipelineCreationFeedbackTests.cpp440 VkShaderStageFlags shaderFlags = m_param->getShaderFlags(); variable
441 if (shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT)
443 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)
445 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineExecutablePropertiesTests.cpp898 VkShaderStageFlags shaderFlags = m_param.getShaderFlags(); in checkSupport() local
900 if ((shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT) && (features.geometryShader == VK_FALSE)) in checkSupport()
902 if ((shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) || in checkSupport()
903 (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) in checkSupport()
958 VkShaderStageFlags shaderFlags = m_param->getShaderFlags(); variable
959 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)
961 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
963 if (shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT)
H A DvktPipelineCreationFeedbackTests.cpp456 VkShaderStageFlags shaderFlags = m_param->getShaderFlags(); variable
457 if (shaderFlags & VK_SHADER_STAGE_GEOMETRY_BIT)
459 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT)
461 if (shaderFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkObjUtil.cpp46 const VkPipelineShaderStageCreateFlags shaderFlags, in makeComputePipeline()
61 shaderFlags, // VkPipelineShaderStageCreateFlags flags; in makeComputePipeline()
40 makeComputePipeline(const DeviceInterface& vk, const VkDevice device, const VkPipelineLayout pipelineLayout, const VkPipelineCreateFlags pipelineFlags, const void* pipelinePNext, const VkShaderModule shaderModule, const VkPipelineShaderStageCreateFlags shaderFlags, const VkSpecializationInfo* specializationInfo, const VkPipelineCache pipelineCache, const uint32_t subgroupSize) makeComputePipeline() argument
H A DvkObjUtil.hpp47 const VkPipelineShaderStageCreateFlags shaderFlags,
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderLibraryCase.cpp1166 deUint32 shaderFlags = 0;
1169 shaderFlags |= glu::getGLShaderTypeBit((glu::ShaderType)stage);
1171 programPipeline->useProgramStages(shaderFlags, pipelineProgramIDs[programNdx]);

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