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Searched refs:shaderData (Results 1 - 10 of 10) sorted by relevance

/third_party/skia/tests/
H A DSkSLES2ConformanceTest.cpp40 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local
41 if (!shaderData) { in test_expect_fail()
46 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_fail()
57 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_pass() local
58 if (!shaderData) { in test_expect_pass()
63 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_expect_pass()
H A DSkSLTest.cpp54 sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str()); in test_one_permutation() local
55 if (!shaderData) { in test_one_permutation()
60 SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()}; in test_one_permutation()
/third_party/skia/third_party/externals/dawn/examples/
H A DAnimometer.cpp50 static std::vector<ShaderData> shaderData; variable
132 shaderData.resize(kNumTriangles); in init()
133 for (auto& data : shaderData) { in init()
155 for (auto& data : shaderData) { in frame()
158 queue.WriteBuffer(ubo, 0, shaderData.data(), kNumTriangles * sizeof(ShaderData)); in frame()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcSeparableProgramsTransformFeedbackTests.cpp152 SeparableProgramTFTestCase(deqp::Context& context, const char* name, PerStageData shaderData, GLint expectedValue);
169 PerStageData shaderData, GLint expectedValue) in SeparableProgramTFTestCase()
170 : deqp::TestCase(context, name, ""), m_shaderData(shaderData), m_expectedValue(expectedValue) in SeparableProgramTFTestCase()
168 SeparableProgramTFTestCase(deqp::Context& context, const char* name, PerStageData shaderData, GLint expectedValue) SeparableProgramTFTestCase() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingPipelineLibraryTests.cpp447 void compileShaders (DeviceHelper& deviceHelper, Context& context, de::SharedPtr<de::MovePtr<RayTracingPipeline>>& pipeline, const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData) in compileShaders() argument
452 for (deUint32 i=0; i< shaderData.size(); ++i) in compileShaders()
456 std::tie(shaderName, shaderStage) = shaderData[i]; in compileShaders()
466 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData; member
472 compileShaders(csmd->deviceHelper, csmd->context, csmd->pipeline, csmd->shaderData); in compileShadersThread()
/third_party/vk-gl-cts/external/vulkancts/vkscpc/
H A Dvkscpc.cpp215 std::vector<deUint8> shaderData (fileSize); in importFilesForExternalCompiler()
217 iFile.read(reinterpret_cast<char*>(shaderData.data()), fileSize); in importFilesForExternalCompiler()
227 reinterpret_cast<deUint32*>(shaderData.data()) // const deUint32* pCode; in importFilesForExternalCompiler()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.h231 const ShaderData &shaderData,
252 const ShaderData &shaderData,
H A DBlit11.cpp1338 const ShaderData &shaderData, in addBlitShaderToMap()
1344 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addBlitShaderToMap()
1358 const ShaderData &shaderData, in addSwizzleShaderToMap()
1364 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), shaderData, &ps)); in addSwizzleShaderToMap()
1335 addBlitShaderToMap(const gl::Context *context, BlitShaderType blitShaderType, ShaderDimension dimension, const ShaderData &shaderData, const char *name) addBlitShaderToMap() argument
1355 addSwizzleShaderToMap(const gl::Context *context, SwizzleShaderType swizzleShaderType, ShaderDimension dimension, const ShaderData &shaderData, const char *name) addSwizzleShaderToMap() argument
H A DRenderer11.cpp2997 ShaderData shaderData(function, length); in loadExecutable()
3005 ANGLE_TRY(allocateResource(context, shaderData, &vertexShader)); in loadExecutable()
3025 ANGLE_TRY(allocateResource(context, shaderData, &soDeclaration, &streamOutShader)); in loadExecutable()
3035 ANGLE_TRY(allocateResource(context, shaderData, &pixelShader)); in loadExecutable()
3042 ANGLE_TRY(allocateResource(context, shaderData, &geometryShader)); in loadExecutable()
3049 ANGLE_TRY(allocateResource(context, shaderData, &computeShader)); in loadExecutable()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingPipelineLibraryTests.cpp482 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData, in compileShaders()
490 for (deUint32 i=0; i< shaderData.size(); ++i) in compileShaders()
494 std::tie(shaderName, shaderStage) = shaderData[i]; in compileShaders()
507 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData; member
514 compileShaders(csmd->context, csmd->pipeline, csmd->shaderData, csmd->isecMod); in compileShadersThread()
480 compileShaders(Context& context, de::SharedPtr<de::MovePtr<RayTracingPipeline>>& pipeline, const std::vector<std::tuple<std::string, VkShaderStageFlagBits>>& shaderData, const Move<VkShaderModule>& isecMod) compileShaders() argument

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