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Help
Searched
refs:setTextureUnit
(Results
1 - 3
of
3
) sorted by relevance
/third_party/skia/src/gpu/gl/
H
A
D
GrGLGpu.cpp
2657
this->
setTextureUnit
(unitIdx);
in bindTexture()
2682
this->
setTextureUnit
(unitIdx);
in bindTexture()
2709
this->
setTextureUnit
(unitIdx);
in bindTexture()
2713
this->
setTextureUnit
(unitIdx);
in bindTexture()
2718
this->
setTextureUnit
(unitIdx);
in bindTexture()
2722
this->
setTextureUnit
(unitIdx);
in bindTexture()
2727
this->
setTextureUnit
(unitIdx);
in bindTexture()
2731
this->
setTextureUnit
(unitIdx);
in bindTexture()
2737
this->
setTextureUnit
(unitIdx);
in bindTexture()
2758
this->
setTextureUnit
(unitId
in bindTexture()
2846
void GrGLGpu::
setTextureUnit
(int unit) {
setTextureUnit()
function in GrGLGpu
[all...]
H
A
D
GrGLGpu.h
367
void
setTextureUnit
(int unitIdx);
806
friend class GrGLPathRendering; // For accessing
setTextureUnit
.
/third_party/vk-gl-cts/modules/gles31/functional/
H
A
D
es31fSRGBDecodeTests.cpp
313
void
setTextureUnit
(const deUint32 textureUnit);
380
void SRGBTestSampler::
setTextureUnit
(const deUint32 textureUnit)
in setTextureUnit()
function in deqp::gles31::Functional::__anon30874::SRGBTestSampler
1217
m_samplerList[samplerIdx]->
setTextureUnit
(enumConversion);
in bindSamplerToTexture()
Completed in 10 milliseconds