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Searched refs:setNeedsStencil (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/gpu/
H A DGrRenderTargetProxy.h65 void setNeedsStencil() { fNeedsStencil = true; } in setNeedsStencil() function in GrRenderTargetProxy
/third_party/skia/src/gpu/ops/
H A DAtlasRenderTask.cpp72 this->target(0)->asRenderTargetProxy()->setNeedsStencil(); in onMakeClosed()
/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext.cpp871 void SurfaceDrawContext::setNeedsStencil() { in setNeedsStencil() function in skgpu::v1::SurfaceDrawContext
877 this->asRenderTargetProxy()->setNeedsStencil(); in setNeedsStencil()
880 // stencil buffer before the op that required 'setNeedsStencil'. in setNeedsStencil()
890 this->setNeedsStencil(); in internalStencilClear()
1994 // Note if the op needs stencil. Stencil clipping already called setNeedsStencil for itself, if in addDrawOp()
1997 this->setNeedsStencil(); in addDrawOp()
H A DSurfaceDrawContext_v1.h637 void setNeedsStencil();

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