/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | TextureImpl_mock.h | 133 MOCK_METHOD2(setBaseLevel, angle::Result(const gl::Context *, GLuint));
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H A D | TextureImpl.h | 208 virtual angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) = 0;
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Sampler.hpp | 192 void setBaseLevel(int baseLevel);
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H A D | PixelProcessor.hpp | 246 void setBaseLevel(unsigned int sampler, int baseLevel);
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H A D | VertexProcessor.hpp | 269 void setBaseLevel(unsigned int sampler, int baseLevel);
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H A D | Renderer.hpp | 311 void setBaseLevel(SamplerType type, int sampler, int baseLevel);
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H A D | Sampler.cpp | 345 void Sampler::setBaseLevel(int baseLevel) in setBaseLevel() function in sw::Sampler
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H A D | PixelProcessor.cpp | 513 void PixelProcessor::setBaseLevel(unsigned int sampler, int baseLevel) in setBaseLevel() function in sw::PixelProcessor 517 context->sampler[sampler].setBaseLevel(baseLevel); in setBaseLevel()
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H A D | VertexProcessor.cpp | 668 void VertexProcessor::setBaseLevel(unsigned int sampler, int baseLevel) in setBaseLevel() function in sw::VertexProcessor 672 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setBaseLevel(baseLevel); in setBaseLevel()
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H A D | Renderer.cpp | 2558 void Renderer::setBaseLevel(SamplerType type, int sampler, int baseLevel) 2562 PixelProcessor::setBaseLevel(sampler, baseLevel); 2566 VertexProcessor::setBaseLevel(sampler, baseLevel);
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
H A D | TextureNULL.h | 146 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
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H A D | TextureNULL.cpp | 197 angle::Result TextureNULL::setBaseLevel(const gl::Context *context, GLuint baseLevel) in setBaseLevel() function in rx::TextureNULL
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Texture.h | 118 bool setBaseLevel(GLuint baseLevel); 321 angle::Result setBaseLevel(const Context *context, GLuint baseLevel);
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H A D | Texture.cpp | 210 bool TextureState::setBaseLevel(GLuint baseLevel) in setBaseLevel() function in gl::TextureState 1011 angle::Result Texture::setBaseLevel(const Context *context, GLuint baseLevel) in setBaseLevel() function in Texture 1013 if (mState.setBaseLevel(baseLevel)) in setBaseLevel() 1015 ANGLE_TRY(mTexture->setBaseLevel(context, mState.getEffectiveBaseLevel())); in setBaseLevel()
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H A D | queryutils.cpp | 446 (void)(texture->setBaseLevel( in SetTexParameterBase()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | TextureGL.h | 200 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
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H A D | TextureGL.cpp | 245 // setBaseLevel doesn't ever generate errors. in setImageHelper() 246 (void)setBaseLevel(context, 0); in setImageHelper() 731 ANGLE_TRY(setBaseLevel(context, attachedTextureLevel)); in copyImage() 1625 angle::Result TextureGL::setBaseLevel(const gl::Context *context, GLuint baseLevel) in setBaseLevel() function in rx::TextureGL
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H A D | BlitGL.cpp | 623 ANGLE_TRY(source->setBaseLevel(context, static_cast<GLuint>(sourceLevel))); in copySubTexture()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
H A D | TextureMtl.h | 134 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | TextureVk.h | 164 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.h | 113 bool setBaseLevel(GLint baseLevel);
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H A D | Texture.cpp | 192 bool Texture::setBaseLevel(GLint baseLevel) in setBaseLevel() function in es2::Texture
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H A D | libGLESv2.cpp | 4683 if(!texture->setBaseLevel((GLint)(roundf(param)))) in TexParameterf() 4811 if(!texture->setBaseLevel(param)) in TexParameteri()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | TextureD3D.h | 110 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 97 void setBaseLevel (int baseLevel) { m_baseLevel = baseLevel; } in setBaseLevel() function in sglr::rc::Texture
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