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Searched refs:scissor_rect (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_cmd_buffer.c3526 const struct pvr_rect scissor_rect = { in pvr_get_viewport_scissor_overlap() local
3535 assert(scissor_rect.x0 >= 0); in pvr_get_viewport_scissor_overlap()
3536 assert(scissor_rect.y0 >= 0); in pvr_get_viewport_scissor_overlap()
3553 if (scissor_rect.x1 <= viewport_rect.x0 || in pvr_get_viewport_scissor_overlap()
3554 scissor_rect.y1 <= viewport_rect.y0 || in pvr_get_viewport_scissor_overlap()
3555 scissor_rect.x0 >= viewport_rect.x1 || in pvr_get_viewport_scissor_overlap()
3556 scissor_rect.y0 >= viewport_rect.y1) { in pvr_get_viewport_scissor_overlap()
3562 viewport_rect.x0 = MAX2(viewport_rect.x0, scissor_rect.x0); in pvr_get_viewport_scissor_overlap()
3563 viewport_rect.y0 = MAX2(viewport_rect.y0, scissor_rect.y0); in pvr_get_viewport_scissor_overlap()
3564 viewport_rect.x1 = MIN2(viewport_rect.x1, scissor_rect in pvr_get_viewport_scissor_overlap()
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