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Searched refs:samplers_shadow (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dvertexshader9.h92 uint8_t samplers_shadow; in NineVertexShader9_UpdateKey() local
96 samplers_shadow = (uint8_t)((context->samplers_shadow & NINE_VS_SAMPLERS_MASK) >> NINE_SAMPLER_VS(0)); in NineVertexShader9_UpdateKey()
97 samplers_shadow &= vs->sampler_mask; in NineVertexShader9_UpdateKey()
98 key = samplers_shadow; in NineVertexShader9_UpdateKey()
H A Dpixelshader9.h78 uint16_t samplers_shadow; in NinePixelShader9_UpdateKey() local
85 samplers_shadow = (uint16_t)((context->samplers_shadow & NINE_PS_SAMPLERS_MASK) >> NINE_SAMPLER_PS(0)); in NinePixelShader9_UpdateKey()
87 key = samplers_shadow & ps->sampler_mask; in NinePixelShader9_UpdateKey()
100 * ps < 1.4: samplers_shadow 4b, samplers_ps1_types 8b, projected 8b in NinePixelShader9_UpdateKey()
101 * ps 1.4: samplers_shadow 6b, samplers_ps1_types 12b in NinePixelShader9_UpdateKey()
102 * Tot ps X.X samplers_shadow + extra: 20b */ in NinePixelShader9_UpdateKey()
H A Dnine_state.h301 uint32_t samplers_shadow; member
H A Dnine_state.c1475 context->samplers_shadow &= ~(1 << stage); in CSMT_ITEM_NO_WAIT()
1476 context->samplers_shadow |= shadow << stage; in CSMT_ITEM_NO_WAIT()

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