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Help
Searched
refs:sampler_mask
(Results
1 - 10
of
10
) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/nine/
H
A
D
pixelshader9.h
47
uint16_t
sampler_mask
;
member
87
key = samplers_shadow & ps->
sampler_mask
;
in NinePixelShader9_UpdateKey()
88
samplers_fetch4 &= ps->
sampler_mask
;
in NinePixelShader9_UpdateKey()
92
uint32_t m = ps->
sampler_mask
;
in NinePixelShader9_UpdateKey()
103
assert((ps->byte_code.version < 0x14 && !(ps->
sampler_mask
& 0xFFF0)) || !(ps->
sampler_mask
& 0xFFC0));
in NinePixelShader9_UpdateKey()
H
A
D
vertexshader9.h
52
uint8_t
sampler_mask
;
member
97
samplers_shadow &= vs->
sampler_mask
;
in NineVertexShader9_UpdateKey()
H
A
D
pixelshader9.c
90
This->
sampler_mask
= info.
sampler_mask
;
in NinePixelShader9_ctor()
H
A
D
vertexshader9.c
106
This->
sampler_mask
= info.
sampler_mask
;
in NineVertexShader9_ctor()
H
A
D
nine_shader.h
66
uint16_t
sampler_mask
; /* out, which samplers are being used */
member
H
A
D
nine_shader.c
2269
tx->info->
sampler_mask
|= m;
in DECL_SPECIAL()
2550
tx->info->
sampler_mask
|= 1 << m;
in DECL_SPECIAL()
2627
tx->info->
sampler_mask
|= 1 << m;
in DECL_SPECIAL()
2644
tx->info->
sampler_mask
|= 1 << m;
in DECL_SPECIAL()
2673
tx->info->
sampler_mask
|= 1 << (m + 1);
in DECL_SPECIAL()
2705
tx->info->
sampler_mask
|= 1 << (m + 2);
in DECL_SPECIAL()
2738
tx->info->
sampler_mask
|= 1 << m;
in DECL_SPECIAL()
2762
tx->info->
sampler_mask
|= 1 << m;
in DECL_SPECIAL()
2841
tx->info->
sampler_mask
|= 1 << (m + 2);
in DECL_SPECIAL()
2846
tx->info->
sampler_mask
|
in DECL_SPECIAL()
[all...]
H
A
D
nine_state.c
668
if ((context->bound_samplers_mask_vs & vs->
sampler_mask
) != vs->
sampler_mask
)
in prepare_vs()
699
if ((context->bound_samplers_mask_ps & ps->
sampler_mask
) != ps->
sampler_mask
)
in prepare_ps()
996
uint16_t
sampler_mask
= context->ps ? context->ps->
sampler_mask
:
in update_textures_and_samplers()
local
997
device->ff.ps->
sampler_mask
;
in update_textures_and_samplers()
1000
const uint16_t ps_mask =
sampler_mask
| context->enabled_samplers_mask_ps;
in update_textures_and_samplers()
1017
u_foreach_bit(i,
sampler_mask
& ~context->enabled_samplers_mask_ps) {
in update_textures_and_samplers()
1046
sampler_mask
in update_textures_and_samplers()
[all...]
H
A
D
nine_ff.c
1730
uint8_t
sampler_mask
= 0;
in nine_ff_get_ps()
local
1770
sampler_mask
|= (1 << s);
in nine_ff_get_ps()
1859
ps->
sampler_mask
=
sampler_mask
;
in nine_ff_get_ps()
/third_party/vk-gl-cts/external/amber/src/src/
H
A
D
pipeline.h
371
void AddSampler(uint32_t
sampler_mask
,
/third_party/mesa3d/src/gallium/drivers/zink/
H
A
D
zink_context.c
3945
const unsigned
sampler_mask
= rebind_mask ?
in rebind_buffer()
local
3948
u_foreach_bit(shader,
sampler_mask
>> TC_BINDING_SAMPLERVIEW_VS) {
in rebind_buffer()
Completed in 31 milliseconds