/third_party/ffmpeg/libavcodec/ |
H A D | wavpackenc.c | 1151 int32_t sam, tmp; in decorr_stereo() local 1153 sam = dpp->samplesA[0]; in decorr_stereo() 1155 out_left[0] = tmp = (dpp->samplesA[1] = in_left[0]) - APPLY_WEIGHT(dpp->weightA, sam); in decorr_stereo() 1156 UPDATE_WEIGHT(dpp->weightA, dpp->delta, sam, tmp); in decorr_stereo() 1159 sam = dpp->samplesB[0]; in decorr_stereo() 1161 out_right[0] = tmp = (dpp->samplesB[1] = in_right[0]) - APPLY_WEIGHT(dpp->weightB, sam); in decorr_stereo() 1162 UPDATE_WEIGHT(dpp->weightB, dpp->delta, sam, tmp); in decorr_stereo() 1173 int32_t sam, tmp; in decorr_stereo() local 1175 sam = 2 * dpp->samplesA[0] - dpp->samplesA[1]; in decorr_stereo() 1177 out_left[0] = tmp = (dpp->samplesA[0] = in_left[0]) - APPLY_WEIGHT(dpp->weightA, sam); in decorr_stereo() 1195 int32_t sam, tmp; decorr_stereo() local 1219 int32_t sam, tmp; decorr_stereo() local 1379 int32_t sam, tmp; decorr_stereo_quick() local 1394 int32_t sam, tmp; decorr_stereo_quick() local 1409 int32_t sam, tmp; decorr_stereo_quick() local 1426 int32_t sam, tmp; decorr_stereo_quick() local 2241 int32_t sam, tmp; decorr_stereo_pass2() local 2256 int32_t sam, tmp; decorr_stereo_pass2() local 2271 int32_t sam, tmp; decorr_stereo_pass2() local 2360 int32_t sam, tmp; decorr_stereo_pass_id2() local 2375 int32_t sam, tmp; decorr_stereo_pass_id2() local 2390 int32_t sam, tmp; decorr_stereo_pass_id2() local 2718 int32_t sam; wavpack_encode_block() local [all...] |
/third_party/skia/src/utils/ |
H A D | SkFloatUtils.h | 149 static Bits SignAndMagnitudeToBiased(const Bits &sam) { in SignAndMagnitudeToBiased() argument 150 if (kSignBitMask & sam) { in SignAndMagnitudeToBiased() 151 // sam represents a negative number. in SignAndMagnitudeToBiased() 152 return ~sam + 1; in SignAndMagnitudeToBiased() 154 // sam represents a positive number. in SignAndMagnitudeToBiased() 155 return kSignBitMask | sam; in SignAndMagnitudeToBiased()
|
/third_party/mesa3d/src/freedreno/ir3/ |
H A D | ir3_compiler_nir.c | 1412 struct ir3_instruction *sam, *addr; in emit_sam() local 1416 sam = ir3_SAM(ctx->block, opc, type, wrmask, info.flags, info.samp_tex, src0, in emit_sam() 1419 ir3_instr_set_address(sam, addr); in emit_sam() 1422 sam->cat5.tex_base = info.base; in emit_sam() 1423 sam->cat5.samp = info.samp_idx; in emit_sam() 1424 sam->cat5.tex = info.tex_idx; in emit_sam() 1426 return sam; in emit_sam() 1454 struct ir3_instruction *sam; in emit_intrinsic_load_image() local 1477 sam = emit_sam(ctx, OPC_ISAM, info, type, 0b1111, in emit_intrinsic_load_image() 1480 ir3_handle_nonuniform(sam, int in emit_intrinsic_load_image() 1496 struct ir3_instruction *sam, *lod; emit_intrinsic_image_size_tex() local 1551 struct ir3_instruction *sam = emit_intrinsic_load_ssbo() local 2917 struct ir3_instruction **dst, *sam, *src0[12], *src1[4]; emit_tex() local 3300 struct ir3_instruction **dst, *sam; emit_tex_info() local 3326 struct ir3_instruction **dst, *sam; emit_tex_txs() local 4438 struct ir3_instruction *sam = ctx->ir->astc_srgb[i]; fixup_astc_srgb() local 4472 struct ir3_instruction *sam = ctx->ir->tg4[i]; fixup_tg4() local [all...] |
H A D | ir3.h | 2335 struct ir3_instruction *sam; in ir3_SAM() local 2348 sam = ir3_instr_create(block, opc, 1, nreg); in ir3_SAM() 2349 sam->flags |= flags; in ir3_SAM() 2350 __ssa_dst(sam)->wrmask = wrmask; in ir3_SAM() 2352 __ssa_src(sam, samp_tex, (flags & IR3_INSTR_B) ? 0 : IR3_REG_HALF); in ir3_SAM() 2355 __ssa_src(sam, src0, 0); in ir3_SAM() 2358 __ssa_src(sam, src1, 0); in ir3_SAM() 2360 sam->cat5.type = type; in ir3_SAM() 2362 return sam; in ir3_SAM()
|
H A D | disasm-a3xx.c | 289 OPC(5, OPC_SAM, sam),
|
/third_party/libwebsockets/minimal-examples/secure-streams/minimal-secure-streams-alexa/ |
H A D | audio.c | 79 int16_t *sam = (int16_t *)buf; in spool_capture() local 88 *sam++ = avhd->p[avhd->npos]; in spool_capture()
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 454 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); } in sample() argument 455 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } in sample() argument 456 static inline Vec4 sample (const tcu::Texture2DArray& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } in sample() argument 457 static inline Vec4 sample (const tcu::Texture3D& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } in sample() argument
|
/third_party/googletest/googletest/include/gtest/internal/ |
H A D | gtest-internal.h | 371 static Bits SignAndMagnitudeToBiased(const Bits& sam) { in SignAndMagnitudeToBiased() argument 372 if (kSignBitMask & sam) { in SignAndMagnitudeToBiased() 373 // sam represents a negative number. in SignAndMagnitudeToBiased() 374 return ~sam + 1; in SignAndMagnitudeToBiased() 376 // sam represents a positive number. in SignAndMagnitudeToBiased() 377 return kSignBitMask | sam; in SignAndMagnitudeToBiased()
|
/third_party/mesa3d/src/gtest/include/gtest/internal/ |
H A D | gtest-internal.h | 365 static Bits SignAndMagnitudeToBiased(const Bits &sam) { in SignAndMagnitudeToBiased() argument 366 if (kSignBitMask & sam) { in SignAndMagnitudeToBiased() 367 // sam represents a negative number. in SignAndMagnitudeToBiased() 368 return ~sam + 1; in SignAndMagnitudeToBiased() 370 // sam represents a positive number. in SignAndMagnitudeToBiased() 371 return kSignBitMask | sam; in SignAndMagnitudeToBiased()
|
/third_party/node/deps/googletest/include/gtest/internal/ |
H A D | gtest-internal.h | 367 static Bits SignAndMagnitudeToBiased(const Bits& sam) { in SignAndMagnitudeToBiased() argument 368 if (kSignBitMask & sam) { in SignAndMagnitudeToBiased() 369 // sam represents a negative number. in SignAndMagnitudeToBiased() 370 return ~sam + 1; in SignAndMagnitudeToBiased() 372 // sam represents a positive number. in SignAndMagnitudeToBiased() 373 return kSignBitMask | sam; in SignAndMagnitudeToBiased()
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 359 static inline Vec4 sample (const tcu::Texture2D& tex, const Vec2& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), lod); } in sample() argument 360 static inline Vec4 sample (const tcu::TextureCube& tex, const Vec3& coord, float lod, const tcu::Sampler& sam) { return tex.sample(sam, coord.x(), coord.y(), coord.z(), lod); } in sample() argument
|
/third_party/mesa3d/include/CL/ |
H A D | cl2.hpp | 5633 Sampler(const Sampler& sam) : detail::Wrapper<cl_type>(sam) {} in Sampler() argument 5638 Sampler& operator = (const Sampler &sam) in operator =() argument 5640 detail::Wrapper<cl_type>::operator=(sam); in operator =() 5647 Sampler(Sampler&& sam) CL_HPP_NOEXCEPT_ : detail::Wrapper<cl_type>(std::move(sam)) {} in move() 5652 Sampler& operator = (Sampler &&sam) in operator =() argument 5654 detail::Wrapper<cl_type>::operator=(std::move(sam)); in operator =()
|
H A D | cl.hpp | 4710 Sampler(const Sampler& sam) : detail::Wrapper<cl_type>(sam) {} in Sampler() argument 4715 Sampler& operator = (const Sampler &sam) in operator =() argument 4717 detail::Wrapper<cl_type>::operator=(sam); in operator =() 4725 Sampler(Sampler&& sam) CL_HPP_NOEXCEPT : detail::Wrapper<cl_type>(std::move(sam)) {} in move() 4730 Sampler& operator = (Sampler &&sam) in operator =() argument 4732 detail::Wrapper<cl_type>::operator=(std::move(sam)); in operator =()
|