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Searched refs:s_constInMat4 (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderMatrixTests.cpp96 static const Mat4 s_constInMat4[2] = { tcu::translationMatrix(tcu::Vec3(0.2f, -0.3f, 0.15f)), tcu::Mat4(s_constInMat41) }; member
344 template <> inline tcu::Mat4 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT4> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInMat4[inputNdx]; } in getInputValue()
880 case TYPE_FLOAT_MAT4: writeMatrixConstructor<4, 4>(op, Mat4(s_constInMat4[inNdx])); break; in init()
1070 case TYPE_FLOAT_MAT4: gl.uniformMatrix4fv(loc, 1, GL_FALSE, s_constInMat4[inNdx].getColumnMajorData().getPtr()); break; in setupUniforms()

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