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Searched refs:sZ (Results 1 - 7 of 7) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureFilteringTests.cpp1024 const float sZ = deFloatExp2(lodZ) * float(de::max(m_renderer.getRenderWidth(), m_renderer.getRenderHeight())) / float(m_textures[0]->getTexture().getDepth()); in iterate() local
1027 texCoord[1] = tcu::Vec3(oX, oY+sY, oZ + sZ*0.5f); in iterate()
1028 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate()
1029 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp632 const float sZ = deFloatExp2(lodZ) * float(VIEWPORT_WIDTH) / float(m_gradientTex->getRefTexture().getDepth()); in iterate() local
635 texCoord[1] = tcu::Vec3(oX, oY + sY, oZ + sZ * 0.5f); in iterate()
636 texCoord[2] = tcu::Vec3(oX + sX, oY, oZ + sZ * 0.5f); in iterate()
637 texCoord[3] = tcu::Vec3(oX + sX, oY + sY, oZ + sZ); in iterate()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureFilteringTests.cpp1127 const float sZ = deFloatExp2(lodZ)*float(de::max(viewport.width, viewport.height)) / float(m_gradientTex->getRefTexture().getDepth()); in iterate() local
1130 texCoord[1] = tcu::Vec3(oX, oY+sY, oZ + sZ*0.5f); in iterate()
1131 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate()
1132 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureFilteringTests.cpp1023 const float sZ = deFloatExp2(lodZ) * float(de::max(m_renderer.getRenderWidth(), m_renderer.getRenderHeight())) / float(m_textures[0]->getTexture().getDepth()); in iterate() local
1026 texCoord[1] = tcu::Vec3(oX, oY+sY, oZ + sZ*0.5f); in iterate()
1027 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate()
1028 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
/third_party/vk-gl-cts/framework/common/
H A DtcuTextureUtil.cpp1232 float sZ = (float)src.getDepth() / (float)dst.getDepth();
1245 dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x+0.5f)*sX, ((float)y+0.5f)*sY, ((float)z+0.5f)*sZ)), x, y, z);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiCopiesAndBlittingTests.cpp4694 float sZ = (float)regionExtent.z / (float)dst.getDepth();
4702 float srcZ = ((mirrorMode & MIRROR_MODE_Z) != 0) ? (float)regionExtent.z + (float)regionOffset.z - ((float)z+0.5f)*sZ : (float)regionOffset.z + ((float)z+0.5f)*sZ;
4719 const float sZ = (float)src.getDepth() / (float)dst.getDepth();
4733 dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x + 0.5f) * sX, ((float)y + 0.5f) * sY, ((float)z + 0.5f) * sZ)), x * xScale + xOffset, y * yScale + yOffset, z * zScale + zOffset);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiCopiesAndBlittingTests.cpp4250 float sZ = (float)regionExtent.z / (float)dst.getDepth(); in scaleFromWholeSrcBuffer() local
4258 float srcZ = ((mirrorMode & MIRROR_MODE_Z) != 0) ? (float)regionExtent.z + (float)regionOffset.z - ((float)z+0.5f)*sZ : (float)regionOffset.z + ((float)z+0.5f)*sZ; in scaleFromWholeSrcBuffer()
4275 const float sZ = (float)src.getDepth() / (float)dst.getDepth(); in blit() local
4289 dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x + 0.5f) * sX, ((float)y + 0.5f) * sY, ((float)z + 0.5f) * sZ)), x * xScale + xOffset, y * yScale + yOffset, z * zScale + zOffset); in blit()

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