Home
last modified time | relevance | path

Searched refs:rp_att (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/vulkan/runtime/
H A Dvk_render_pass.c1292 const struct vk_render_pass_attachment *rp_att = &pass->attachments[att_idx]; in can_use_attachment_initial_layout() local
1296 if ((rp_att->aspects & ~VK_IMAGE_ASPECT_STENCIL_BIT) && in can_use_attachment_initial_layout()
1297 rp_att->load_op != VK_ATTACHMENT_LOAD_OP_CLEAR) in can_use_attachment_initial_layout()
1300 if ((rp_att->aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && in can_use_attachment_initial_layout()
1301 rp_att->stencil_load_op != VK_ATTACHMENT_LOAD_OP_CLEAR) in can_use_attachment_initial_layout()
1341 if (rp_att->aspects & ~VK_IMAGE_ASPECT_STENCIL_BIT) { in can_use_attachment_initial_layout()
1348 if (rp_att->aspects & VK_IMAGE_ASPECT_STENCIL_BIT) { in can_use_attachment_initial_layout()
1490 const struct vk_render_pass_attachment *rp_att = &pass->attachments[att_idx]; in load_attachment() local
1505 if ((rp_att->aspects & ~VK_IMAGE_ASPECT_STENCIL_BIT) && in load_attachment()
1506 rp_att in load_attachment()
1594 const struct vk_render_pass_attachment *rp_att = begin_subpass() local
1699 const struct vk_render_pass_attachment *rp_att = begin_subpass() local
1978 const struct vk_render_pass_attachment *rp_att = begin_subpass() local
2367 const struct vk_render_pass_attachment *rp_att = &pass->attachments[a]; vk_common_CmdEndRenderPass2() local
2376 const struct vk_render_pass_attachment *rp_att = &pass->attachments[a]; vk_common_CmdEndRenderPass2() local
[all...]

Completed in 3 milliseconds