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Searched refs:roundEven (Results 1 - 12 of 12) sorted by relevance

/third_party/skia/src/sksl/
H A DSkSLIntrinsicList.h84 SKSL_INTRINSIC(roundEven) \
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderCommonFunctionTests.cpp559 static float roundEven (float v) in roundEven() function
574 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "roundEven", shaderType) in RoundEvenCase()
578 m_spec.source = "out0 = roundEven(in0);"; in RoundEvenCase()
633 const float ref = roundEven(in0); in compare()
654 const int minRes = int(roundEven(in0-eps)); in compare()
655 const int maxRes = int(roundEven(in0+eps)); in compare()
1321 const float ref = roundEven(in0); in compare()
1342 const int minRes = int(roundEven(in0-eps)); in compare()
1343 const int maxRes = int(roundEven(in0+eps)); in compare()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fShaderCommonFunctionTests.cpp634 static float roundEven (float v) in roundEven() function
649 : CommonFunctionCase(context, getCommonFuncCaseName(baseType, precision, shaderType).c_str(), "roundEven", shaderType) in RoundEvenCase()
653 m_spec.source = "out0 = roundEven(in0);"; in RoundEvenCase()
708 const float ref = roundEven(in0); in compare()
729 const int minRes = int(roundEven(in0-eps)); in compare()
730 const int maxRes = int(roundEven(in0+eps)); in compare()
1401 const float ref = roundEven(in0); in compare()
1422 const int minRes = int(roundEven(in0-eps)); in compare()
1423 const int maxRes = int(roundEven(in0+eps)); in compare()
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dfunc_common.hpp67 /// same value as roundEven(x) for all values of x.
82 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/roundEven.xml">GLSL roundEven man page</a>
86 GLM_FUNC_DECL vecType<T, P> roundEven(vecType<T, P> const & x);
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DShaderCore.hpp313 void roundEven(Vector4f &dst, const Vector4f &src);
H A DVertexProgram.cpp203 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break; in program()
H A DPixelProgram.cpp229 case Shader::OPCODE_ROUNDEVEN: roundEven(d, s0); break; in applyShader()
H A DShaderCore.cpp1369 void ShaderCore::roundEven(Vector4f &dst, const Vector4f &src) in roundEven() function in sw::ShaderCore
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGPUShaderFP64Tests.cpp12241 static T roundEven(T t);
12597 static T roundEven(T t) in roundEven() function
12797 * - roundEven();
14377 function, "roundEven", Math::roundEven, variable_type /* res_type */, variable_type /* arg_type */); in getFunctionObject()
/third_party/mesa3d/src/compiler/glsl/
H A Dbuiltin_functions.cpp1120 BA1(roundEven)
1973 FD130(roundEven) in create_builtins()
6021 UNOPA(roundEven, ir_unop_round_even)
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DSymbolTable_autogen.cpp3327 constexpr const ImmutableString roundEven("roundEven");
6996 BuiltInName::roundEven,
7004 BuiltInName::roundEven,
7012 BuiltInName::roundEven,
7020 BuiltInName::roundEven,
7028 BuiltInName::roundEven,
7036 BuiltInName::roundEven,
7044 BuiltInName::roundEven,
7052 BuiltInName::roundEven,
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H A DSymbolTable_ESSL_autogen.cpp2146 constexpr const ImmutableString roundEven("roundEven");
5153 BuiltInName::roundEven,
5161 BuiltInName::roundEven,
5169 BuiltInName::roundEven,
5177 BuiltInName::roundEven,
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