Searched refs:rite (Results 1 - 6 of 6) sorted by relevance
/third_party/skia/src/core/ |
H A D | SkRegionPriv.h | 201 int rite = SK_MinS32; 228 if (rite < R) { 229 rite = R; 250 bounds->fRight = rite;
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H A D | SkRegion.cpp | 669 static void assert_valid_pair(int left, int rite) in assert_valid_pair() argument 671 SkASSERT(left == SkRegion_kRunTypeSentinel || left < rite); in assert_valid_pair() 674 #define assert_valid_pair(left, rite) 705 int inside, left, rite SK_INIT_TO_AVOID_WARNING; in next() 718 rite = a_rite; in next() 721 rite = a_left = b_left; in next() 727 rite = b_rite; in next() 730 rite = b_left = a_left; in next() 736 rite = b_left = a_rite; in next() 740 rite in next() 792 int rite = rec.fRite; operate_on_span() local [all...] |
H A D | SkScan_AAAPath.cpp | 872 // We're going to use the left line ul-ll and the rite line ur-lr 1160 SkFixed rite = std::min(riteBound, riteE->fX); 1164 int fullRite = SkFixedFloorToInt(rite); 1166 SkFixed partialRite = rite - SkIntToFixed(fullRite); 1222 // Normal conditions, this means left and rite are within the same pixel, but if 1223 // both left and rite were < leftBounds or > rightBounds, both edges are clipped and 1226 SkFixed width = rite - left; 1257 rite += kSnapHalf; // For fast rounding 1272 // on changing y, left, and rite. 1279 SkFixed nextRite = rite [all...] |
H A D | SkAAClip.cpp | 528 auto advanceRowIter = [](RowIter& iter, int& iterLeft, int& iterRite, int rite) { in operateX() 529 if (rite == iterRite) { in operateX() 546 int left, rite; in operateX() local 552 rite = riteA; in operateX() 554 rite = leftA = leftB; in operateX() 560 rite = riteB; in operateX() 562 rite = leftB = leftA; in operateX() 566 rite = leftA = leftB = std::min(riteA, riteB); in operateX() 574 if (rite > fBounds.fRight) { in operateX() 575 rite in operateX() [all...] |
H A D | SkScan_Antihair.cpp | 647 int rite = R >> 8; 648 int width = rite - left; 653 blitter->blitV(rite, top, 1, SkAlphaMul(alpha, R & 0xFF)); 685 int rite = R >> 8; 686 int width = rite - left; 691 blitter->blitV(rite, top, height, R & 0xFF); 871 int rite = R >> 8; 872 int width = rite - left; 878 blitter->blitV(rite, top, 1, InvAlphaMul(alpha, ~R & 0xFF));
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H A D | SkScan_Path.cpp | 244 SkFixed rite = riteE->fX; in walk_simple_edges() local 251 int R = SkFixedRoundToInt(rite); in walk_simple_edges() 263 int R = SkFixedRoundToInt(rite); in walk_simple_edges() 272 // left or rite edge will not be used (see update_edge). Use this helper to in walk_simple_edges() 275 rite = Sk32_can_overflow_add(rite, dRite); in walk_simple_edges() 281 riteE->fX = rite; in walk_simple_edges()
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