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Help
Searched
refs:result_sstream
(Results
1 - 5
of
5
) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H
A
D
gl4cShaderSubroutineTests.cpp
2301
std::stringstream
result_sstream
;
in getVertexShaderBody()
local
2315
result_sstream
<< "#version 400\n"
in getVertexShaderBody()
2321
result_sstream
<< "#extension GL_ARB_gpu_shader_fp64 : require\n";
in getVertexShaderBody()
2325
result_sstream
<< "\n"
in getVertexShaderBody()
2334
result_sstream
<< "subroutine(colorGetter) " << variable_type_glsl_arrayed_sstream.str() << " getter"
in getVertexShaderBody()
2341
result_sstream
<< variable_type_glsl << " temp" << variable_type_glsl_array_sstream.str() << ";\n";
in getVertexShaderBody()
2350
result_sstream
<< " temp[" << array_index << "]"
in getVertexShaderBody()
2356
result_sstream
<< " return temp;\n";
in getVertexShaderBody()
2360
result_sstream
<< " return "
in getVertexShaderBody()
2371
result_sstream
<< " tem
in getVertexShaderBody()
6705
std::stringstream
result_sstream
;
getFragmentShaderBody()
local
6760
std::stringstream
result_sstream
;
getGeometryShaderBody()
local
6837
std::stringstream
result_sstream
;
getTessellationControlShaderBody()
local
6904
std::stringstream
result_sstream
;
getTessellationEvaluationShaderBody()
local
6964
std::stringstream
result_sstream
;
getVertexShaderBody()
local
8069
std::stringstream
result_sstream
;
getShaderBody()
local
11035
std::stringstream
result_sstream
;
getShaderBody()
local
11406
std::stringstream
result_sstream
;
getFragmentShaderBody()
local
11450
std::stringstream
result_sstream
;
getGeometryShaderBody()
local
11496
std::stringstream
result_sstream
;
getTessellationControlShaderBody()
local
11541
std::stringstream
result_sstream
;
getTessellationEvaluationShaderBody()
local
11585
std::stringstream
result_sstream
;
getVertexShaderBody()
local
11788
std::stringstream
result_sstream
;
getFragmentShaderBody()
local
11841
std::stringstream
result_sstream
;
getGeometryShaderBody()
local
11896
std::stringstream
result_sstream
;
getTessellationControlShaderBody()
local
11949
std::stringstream
result_sstream
;
getTessellationEvaluationShaderBody()
local
12002
std::stringstream
result_sstream
;
getVertexShaderBody()
local
12461
std::stringstream
result_sstream
;
getFragmentShaderBody()
local
12506
std::stringstream
result_sstream
;
getGeometryShaderBody()
local
12553
std::stringstream
result_sstream
;
getTessellationControlShaderBody()
local
12598
std::stringstream
result_sstream
;
getTessellationEvaluationShaderBody()
local
12643
std::stringstream
result_sstream
;
getVertexShaderBody()
local
12786
std::stringstream
result_sstream
;
getVertexShader()
local
12996
std::stringstream
result_sstream
;
getFragmentShader()
local
13040
std::stringstream
result_sstream
;
getGeometryShader()
local
13088
std::stringstream
result_sstream
;
getTessellationControlShader()
local
13143
std::stringstream
result_sstream
;
getTessellationEvaluationShader()
local
13192
std::stringstream
result_sstream
;
getVertexShader()
local
13383
std::stringstream
result_sstream
;
getVertexShader()
local
13594
std::stringstream
result_sstream
;
getVertexShader()
local
[all...]
H
A
D
gl4cGPUShaderFP64Tests.cpp
1225
std::stringstream
result_sstream
;
in getStringForVariableTypeValue()
local
1230
result_sstream
<< *((bool*)data_ptr);
in getStringForVariableTypeValue()
1233
result_sstream
<< *((double*)data_ptr);
in getStringForVariableTypeValue()
1236
result_sstream
<< *((float*)data_ptr);
in getStringForVariableTypeValue()
1239
result_sstream
<< *((int*)data_ptr);
in getStringForVariableTypeValue()
1242
result_sstream
<< *((unsigned int*)data_ptr);
in getStringForVariableTypeValue()
1251
return
result_sstream
.str();
in getStringForVariableTypeValue()
8343
std::stringstream
result_sstream
;
in getComputeShaderBody()
local
8346
result_sstream
<< "#version 420\n"
in getComputeShaderBody()
8355
result_sstream
<< Util
in getComputeShaderBody()
8399
std::stringstream
result_sstream
;
getFragmentShaderBody()
local
8452
std::stringstream
result_sstream
;
getGeometryShaderBody()
local
8509
std::stringstream
result_sstream
;
getTessellationControlShaderBody()
local
8569
std::stringstream
result_sstream
;
getTessellationEvaluationShaderBody()
local
8629
std::stringstream
result_sstream
;
getVertexShaderBody()
local
9315
std::stringstream
result_sstream
;
getCodeOfFragmentShaderWithNonFlatDoublePrecisionInput()
local
9371
std::stringstream
result_sstream
;
getCodeOfFragmentShaderWithDoublePrecisionOutput()
local
9403
std::stringstream
result_sstream
;
getFragmentShaderBody()
local
9580
std::stringstream
result_sstream
;
getGeometryShaderBody()
local
9672
std::stringstream
result_sstream
;
getTessellationControlShaderBody()
local
9754
std::stringstream
result_sstream
;
getTessellationEvaluationShaderBody()
local
9836
std::stringstream
result_sstream
;
getVariableDeclarations()
local
9869
std::stringstream
result_sstream
;
getVertexShaderBody()
local
10704
std::stringstream
result_sstream
;
getComputeShaderBody()
local
10729
std::stringstream
result_sstream
;
getFragmentShaderBody()
local
10752
std::stringstream
result_sstream
;
getGeneralBody()
local
10800
std::stringstream
result_sstream
;
getGeometryShaderBody()
local
10826
std::stringstream
result_sstream
;
getTessellationControlShaderBody()
local
10851
std::stringstream
result_sstream
;
getTessellationEvaluationShaderBody()
local
10876
std::stringstream
result_sstream
;
getVertexShaderBody()
local
11391
std::stringstream
result_sstream
;
getVertexShaderBody()
local
[all...]
H
A
D
gl3cCommonBugsTests.cpp
1109
std::stringstream
result_sstream
;
in getShaderBody()
local
1116
result_sstream
<< "#version 140\n"
in getShaderBody()
1131
result =
result_sstream
.str();
in getShaderBody()
1139
std::stringstream
result_sstream
;
in getShaderBody()
local
1150
result_sstream
<< "#version 140\n"
in getShaderBody()
1158
result =
result_sstream
.str();
in getShaderBody()
H
A
D
gl4cSparseBufferTests.cpp
339
std::stringstream
result_sstream
;
in getSparseBOFlagsString()
local
343
result_sstream
<< "GL_CLIENT_STORAGE_BIT";
in getSparseBOFlagsString()
350
result_sstream
<< ((n_flags_added) ? " | " : "") << "GL_DYNAMIC_STORAGE_BIT";
in getSparseBOFlagsString()
357
result_sstream
<< ((n_flags_added) ? " | " : "") << "GL_MAP_COHERENT_BIT";
in getSparseBOFlagsString()
364
result_sstream
<< ((n_flags_added) ? " | " : "") << "GL_MAP_PERSISTENT_BIT";
in getSparseBOFlagsString()
371
result_sstream
<< ((n_flags_added) ? " | " : "") << "GL_SPARSE_STORAGE_BIT";
in getSparseBOFlagsString()
376
return
result_sstream
.str();
in getSparseBOFlagsString()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H
A
D
esextcTessellationShaderTCTE.cpp
2065
std::stringstream
result_sstream
;
in getTessellationEvaluationShaderCode()
local
2068
result_sstream
<< "${VERSION}\n"
in getTessellationEvaluationShaderCode()
2074
result_sstream
<< "${TESSELLATION_POINT_SIZE_REQUIRE}\n";
in getTessellationEvaluationShaderCode()
2077
result_sstream
<< "\n"
in getTessellationEvaluationShaderCode()
2082
result_sstream
<< "${IN_PER_VERTEX_DECL_ARRAY_POINT_SIZE}";
in getTessellationEvaluationShaderCode()
2083
result_sstream
<< "${OUT_PER_VERTEX_DECL_POINT_SIZE}";
in getTessellationEvaluationShaderCode()
2087
result_sstream
<< "${IN_PER_VERTEX_DECL_ARRAY}";
in getTessellationEvaluationShaderCode()
2088
result_sstream
<< "${OUT_PER_VERTEX_DECL}";
in getTessellationEvaluationShaderCode()
2090
result_sstream
<< "in OUT_TC\n"
in getTessellationEvaluationShaderCode()
2099
result_sstream
<< "ou
in getTessellationEvaluationShaderCode()
2223
std::stringstream
result_sstream
;
getVertexShaderCode()
local
[all...]
Completed in 35 milliseconds