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/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_link_varyings.c1390 * \param reserved_slots bitmask indicating which varying slots are already
1397 uint8_t components[], uint64_t reserved_slots) in varying_matches_assign_locations()
1529 if ((reserved_slots & slot_mask) == 0) { in varying_matches_assign_locations()
1562 uint64_t reserved_slots) in varying_matches_assign_temp_locations()
1570 if (reserved_slots & (UINT64_C(1) << tmp_loc)) in varying_matches_assign_temp_locations()
2583 const uint64_t reserved_slots = reserved_out_slots | reserved_in_slots; in assign_initial_varying_locations() local
2584 varying_matches_assign_temp_locations(vm, prog, reserved_slots); in assign_initial_varying_locations()
2676 const uint64_t reserved_slots, in assign_final_varying_locations()
2778 varying_matches_assign_locations(vm, prog, components, reserved_slots); in assign_final_varying_locations()
3085 const uint64_t reserved_slots in link_varyings() local
1395 varying_matches_assign_locations(struct varying_matches *vm, struct gl_shader_program *prog, uint8_t components[], uint64_t reserved_slots) varying_matches_assign_locations() argument
1560 varying_matches_assign_temp_locations(struct varying_matches *vm, struct gl_shader_program *prog, uint64_t reserved_slots) varying_matches_assign_temp_locations() argument
2668 assign_final_varying_locations(const struct gl_constants *consts, const struct gl_extensions *exts, void *mem_ctx, struct gl_shader_program *prog, struct gl_linked_shader *producer, struct gl_linked_shader *consumer, unsigned num_xfb_decls, struct xfb_decl *xfb_decls, const uint64_t reserved_slots, struct varying_matches *vm) assign_final_varying_locations() argument
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