Searched refs:reserved_slots (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
H A D | gl_nir_link_varyings.c | 1390 * \param reserved_slots bitmask indicating which varying slots are already 1397 uint8_t components[], uint64_t reserved_slots) in varying_matches_assign_locations() 1529 if ((reserved_slots & slot_mask) == 0) { in varying_matches_assign_locations() 1562 uint64_t reserved_slots) in varying_matches_assign_temp_locations() 1570 if (reserved_slots & (UINT64_C(1) << tmp_loc)) in varying_matches_assign_temp_locations() 2583 const uint64_t reserved_slots = reserved_out_slots | reserved_in_slots; in assign_initial_varying_locations() local 2584 varying_matches_assign_temp_locations(vm, prog, reserved_slots); in assign_initial_varying_locations() 2676 const uint64_t reserved_slots, in assign_final_varying_locations() 2778 varying_matches_assign_locations(vm, prog, components, reserved_slots); in assign_final_varying_locations() 3085 const uint64_t reserved_slots in link_varyings() local 1395 varying_matches_assign_locations(struct varying_matches *vm, struct gl_shader_program *prog, uint8_t components[], uint64_t reserved_slots) varying_matches_assign_locations() argument 1560 varying_matches_assign_temp_locations(struct varying_matches *vm, struct gl_shader_program *prog, uint64_t reserved_slots) varying_matches_assign_temp_locations() argument 2668 assign_final_varying_locations(const struct gl_constants *consts, const struct gl_extensions *exts, void *mem_ctx, struct gl_shader_program *prog, struct gl_linked_shader *producer, struct gl_linked_shader *consumer, unsigned num_xfb_decls, struct xfb_decl *xfb_decls, const uint64_t reserved_slots, struct varying_matches *vm) assign_final_varying_locations() argument [all...] |
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