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Searched refs:replay (Results 1 - 22 of 22) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingCaptureReplayTests.cpp140 bool replay) = 0;
149 bool replay) = 0;
257 bool replay) override;
266 bool replay) override;
349 bool replay) in initRayTracingShaders()
352 DE_UNREF(replay); in initRayTracingShaders()
371 bool replay) in initShaderBindingTables()
376 if (!replay) // capture phase in initShaderBindingTables()
403 else // replay phase in initShaderBindingTables()
522 bool replay) overrid
344 initRayTracingShaders(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, const DeviceInterface& vkd, const VkDevice device, TestParams& testParams, bool replay) initRayTracingShaders() argument
363 initShaderBindingTables(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, const DeviceInterface& vkd, const VkDevice device, TestParams& testParams, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, PipelineData& pipelineData, bool replay) initShaderBindingTables() argument
667 initRayTracingShaders(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, const DeviceInterface& vkd, const VkDevice device, TestParams& testParams, bool replay) initRayTracingShaders() argument
684 initShaderBindingTables(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, const DeviceInterface& vkd, const VkDevice device, TestParams& testParams, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, PipelineData& pipelineData, bool replay) initShaderBindingTables() argument
912 runTest(bool replay) runTest() argument
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H A DvktRayTracingPipelineLibraryTests.cpp269 std::vector<uint32_t> runTest (bool replay = false);
528 // and for capture/replay handles. Yet their sizes can be different, and the function to get them also changes. The type below
581 std::vector<uint32_t> RayTracingPipelineLibraryTestInstance::runTest (bool replay) in runTest() argument
598 // Make sure we only replay in CAPTURE_REPLAY handles mode. in runTest()
599 // When checking capture/replay handles, the first iteration will save the handles to m_captureReplayHandles. in runTest()
600 // In the second iteration, the replay argument will be true and we'll use the saved m_captureReplayHandles when creating pipelines. in runTest()
601 if (replay) in runTest()
654 // Sometimes we need capture/replay handles. in runTest()
724 // Add the saved capture/replay handles when in replay mod in runTest()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingCaptureReplayTests.cpp140 bool replay) = 0;
149 bool replay) = 0;
257 bool replay) override;
266 bool replay) override;
349 bool replay) in initRayTracingShaders()
352 DE_UNREF(replay); in initRayTracingShaders()
371 bool replay) in initShaderBindingTables()
376 if (!replay) // capture phase in initShaderBindingTables()
403 else // replay phase in initShaderBindingTables()
522 bool replay) overrid
344 initRayTracingShaders(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, const DeviceInterface& vkd, const VkDevice device, TestParams& testParams, bool replay) initRayTracingShaders() argument
363 initShaderBindingTables(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, const DeviceInterface& vkd, const VkDevice device, TestParams& testParams, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, PipelineData& pipelineData, bool replay) initShaderBindingTables() argument
667 initRayTracingShaders(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, const DeviceInterface& vkd, const VkDevice device, TestParams& testParams, bool replay) initRayTracingShaders() argument
684 initShaderBindingTables(de::MovePtr<RayTracingPipeline>& rayTracingPipeline, Context& context, const DeviceInterface& vkd, const VkDevice device, TestParams& testParams, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, PipelineData& pipelineData, bool replay) initShaderBindingTables() argument
925 runTest(bool replay) runTest() argument
[all...]
/third_party/vk-gl-cts/android/cts/runner/tests/src/com/drawelements/deqp/runner/
H A DDeqpTestRunnerTest.java143 EasyMock.replay(mockIFolderBuildInfo); in getMockBuildHelper()
276 EasyMock.replay(mockDevice, mockIDevice); in testGlesVersion()
277 EasyMock.replay(mockListener); in testGlesVersion()
420 EasyMock.replay(mockDevice, mockIDevice); in testResultCode()
421 EasyMock.replay(mockListener); in testResultCode()
583 EasyMock.replay(mockDevice, mockIDevice); in testRun_multipleTests()
584 EasyMock.replay(mockListener); in testRun_multipleTests()
682 EasyMock.replay(mockDevice, mockIDevice); in testFiltering()
683 EasyMock.replay(mockListener); in testFiltering()
825 EasyMock.replay(mockListene in testRun_excludeAll()
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/third_party/protobuf/java/compatibility_tests/v2.5.0/tests/src/main/java/com/google/protobuf/test/
H A DServiceTest.java90 control.replay(); in testCallMethod()
134 control.replay(); in testStub()
163 control.replay(); in testBlockingStub()
192 control.replay(); in testNewReflectiveService()
214 control.replay(); in testNewReflectiveBlockingService()
/third_party/protobuf/java/core/src/test/java/com/google/protobuf/
H A DServiceTest.java90 control.replay(); in testCallMethod()
132 control.replay(); in testStub()
163 control.replay(); in testBlockingStub()
190 control.replay(); in testNewReflectiveService()
210 control.replay(); in testNewReflectiveBlockingService()
/third_party/icu/icu4c/source/common/
H A Ducnv.cpp819 * converting a replay buffer will not result in a replay.
820 * This is because a replay is necessary only after the _continuation_ of a
821 * partial match failed, but a replay buffer is converted as a whole.
823 * but there will not be a continuation _during_ the replay which could fail.
826 * recursively in a way that causes another replay to be stored, but that
844 UChar replay[UCNV_EXT_MAX_UCHARS]; in _fromUnicodeWithCallback() local
880 * We need to "replay" them from a temporary buffer and convert them first. in _fromUnicodeWithCallback()
887 uprv_memcpy(replay, cnv->preFromU, -cnv->preFromULength*U_SIZEOF_UCHAR); in _fromUnicodeWithCallback()
888 pArgs->source=replay; in _fromUnicodeWithCallback()
1289 char replay[UCNV_EXT_MAX_BYTES]; _toUnicodeWithCallback() local
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/third_party/node/deps/icu-small/source/common/
H A Ducnv.cpp819 * converting a replay buffer will not result in a replay.
820 * This is because a replay is necessary only after the _continuation_ of a
821 * partial match failed, but a replay buffer is converted as a whole.
823 * but there will not be a continuation _during_ the replay which could fail.
826 * recursively in a way that causes another replay to be stored, but that
844 char16_t replay[UCNV_EXT_MAX_UCHARS]; in _fromUnicodeWithCallback() local
880 * We need to "replay" them from a temporary buffer and convert them first. in _fromUnicodeWithCallback()
887 uprv_memcpy(replay, cnv->preFromU, -cnv->preFromULength*U_SIZEOF_UCHAR); in _fromUnicodeWithCallback()
888 pArgs->source=replay; in _fromUnicodeWithCallback()
1289 char replay[UCNV_EXT_MAX_BYTES]; _toUnicodeWithCallback() local
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/third_party/skia/third_party/externals/icu/source/common/
H A Ducnv.cpp812 * converting a replay buffer will not result in a replay.
813 * This is because a replay is necessary only after the _continuation_ of a
814 * partial match failed, but a replay buffer is converted as a whole.
816 * but there will not be a continuation _during_ the replay which could fail.
819 * recursively in a way that causes another replay to be stored, but that
837 UChar replay[UCNV_EXT_MAX_UCHARS]; in _fromUnicodeWithCallback() local
873 * We need to "replay" them from a temporary buffer and convert them first. in _fromUnicodeWithCallback()
880 uprv_memcpy(replay, cnv->preFromU, -cnv->preFromULength*U_SIZEOF_UCHAR); in _fromUnicodeWithCallback()
881 pArgs->source=replay; in _fromUnicodeWithCallback()
1282 char replay[UCNV_EXT_MAX_BYTES]; _toUnicodeWithCallback() local
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/third_party/mesa3d/.gitlab-ci/fossils/
H A Dfossils.sh68 fossilize-replay --num-threads 4 $fossil 1>&2 2> $FOSSILS_RESULTS/fossil_replay.txt
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A DFrameCapture_mock.cpp43 void FrameCaptureShared::replay(gl::Context *context) {} in replay() function in angle::FrameCaptureShared
H A DFrameCapture.h87 // MapBufferRange was called. We'll use it during replay to track the
387 // Used by the CPP replay to filter out unnecessary code.
449 void replay(gl::Context *context);
613 // We save one large buffer of binary data for the whole CPP replay.
H A DFrameCapture.cpp1147 // Some replay functions can get quite large. If over a certain size, this method breaks up the
3461 // a set program call to replay the correct states. in CaptureMidExecutionSetup()
3967 // Clean up the replay state. in CaptureMidExecutionSetup()
4604 // on Unmap to repopulate it during replay. in trackBufferMapping()
5601 // This sequence will result in replay calls like this: in captureMappedBufferSnapshot()
5636 // Create the parameters to our helper for use during replay in captureMappedBufferSnapshot()
6049 void FrameCaptureShared::replay(gl::Context *context) in replay() function in angle::FrameCaptureShared
6348 // TODO(http://www.anglebug.com/5878): Support capture/replay of eglCreateContext() in writeMainContextCppReplay()
6462 // Do not reset replay-specific settings like the maximum read buffer size, client array sizes, in reset()
/third_party/protobuf/csharp/src/Google.Protobuf/
H A DJsonParser.cs503 // the type registry for the relevant message, and replay the stream, omitting the @type property. in MergeAny()
543 // Now replay the token stream we've already read and anything that remains of the object, just parsing it in MergeAny()
545 var replay = JsonTokenizer.FromReplayedTokens(tokens, tokenizer); in MergeAny()
549 MergeWellKnownTypeAnyBody(body, replay); in MergeAny()
553 Merge(body, replay); in MergeAny()
/third_party/libinput/tools/
H A Dlibinput-replay.py192 def replay(device, verbose): function
198 # The first event may have a nonzero offset but we want to replay
204 error("WARNING: event time offset is in the future, refusing to replay")
279 p = multiprocessing.Process(target=wrap, args=(replay, d, args.verbose))
307 "[libinput-replay {name}]\n"
338 fd.write("# This file was generated by libinput replay\n")
339 fd.write("# Unless libinput replay is running right now, remove this file.\n")
373 "--replay-after",
376 help="Automatically replay once after N seconds",
382 help="Stop and exit after one replay",
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/third_party/libinput/include/linux/linux/
H A Dinput.h427 * @replay: scheduling of the effect (struct ff_replay)
448 struct ff_replay replay; member
/third_party/libinput/include/linux/freebsd/
H A Dinput.h428 * @replay: scheduling of the effect (struct ff_replay)
449 struct ff_replay replay; member
/third_party/libevdev/include/linux/linux/
H A Dinput.h436 * @replay: scheduling of the effect (struct ff_replay)
457 struct ff_replay replay; member
/third_party/gn/src/gn/
H A Dcommand_gen.cc693 replay of individual compilations independent of the build system.
/third_party/rust/crates/libc/src/unix/linux_like/android/
H A Dmod.rs459 pub replay: ff_replay,
/third_party/rust/crates/libc/src/fuchsia/
H A Dmod.rs699 pub replay: ff_replay,
/third_party/rust/crates/libc/src/unix/linux_like/linux/
H A Dmod.rs285 pub replay: ff_replay,

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