Home
last modified time | relevance | path

Searched refs:renderPassDesc (Results 1 - 24 of 24) sorted by relevance

/third_party/skia/tests/graphite/
H A DCommandBufferTest.cpp62 RenderPassDesc renderPassDesc = {}; in DEF_GRAPHITE_TEST_FOR_CONTEXTS() local
63 renderPassDesc.fColorAttachment.fTextureProxy = target; in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
64 renderPassDesc.fColorAttachment.fLoadOp = LoadOp::kClear; in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
65 renderPassDesc.fColorAttachment.fStoreOp = StoreOp::kStore; in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
66 renderPassDesc.fClearColor = { 1, 0, 0, 1 }; // red in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
69 commandBuffer->beginRenderPass(renderPassDesc); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DTextureSubresourceTests.cpp78 utils::ComboRenderPassDescriptor renderPassDesc({view}); in DrawTriangle()
79 renderPassDesc.cColorAttachments[0].clearColor = {0.0f, 0.0f, 0.0f, 1.0f}; in DrawTriangle()
80 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in DrawTriangle()
127 utils::ComboRenderPassDescriptor renderPassDesc({renderView}); in SampleAndDraw()
128 renderPassDesc.cColorAttachments[0].clearColor = {0.0f, 0.0f, 0.0f, 1.0f}; in SampleAndDraw()
129 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in SampleAndDraw()
H A DDepthStencilCopyTests.cpp96 utils::ComboRenderPassDescriptor renderPassDesc({}, texture.CreateView(&viewDesc)); in InitializeDepthTextureRegion()
97 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = clearDepth; in InitializeDepthTextureRegion()
105 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPassDesc); in InitializeDepthTextureRegion()
127 utils::ComboRenderPassDescriptor renderPassDesc({}, texture.CreateView(&viewDesc)); in InitializeDepthStencilTextureRegion()
128 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = clearDepth; in InitializeDepthStencilTextureRegion()
129 renderPassDesc.cDepthStencilAttachmentInfo.clearStencil = clearStencil; in InitializeDepthStencilTextureRegion()
140 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPassDesc); in InitializeDepthStencilTextureRegion()
H A DSwapChainValidationTests.cpp89 utils::ComboRenderPassDescriptor renderPassDesc({view}); in CheckTextureView()
92 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in CheckTextureView()
264 utils::ComboRenderPassDescriptor renderPassDesc({view, secondTexture.CreateView()}); in TEST_P()
266 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P()
H A DDepthBiasTests.cpp93 utils::ComboRenderPassDescriptor renderPassDesc({mRenderTarget.CreateView()}, in RunDepthBiasTest()
95 renderPassDesc.cDepthStencilAttachmentInfo.clearDepth = depthClear; in RunDepthBiasTest()
116 wgpu::RenderPassEncoder pass = commandEncoder.BeginRenderPass(&renderPassDesc); in RunDepthBiasTest()
H A DTextureZeroInitTests.cpp880 utils::ComboRenderPassDescriptor renderPassDesc({renderTexture.CreateView()}); in TEST_P()
881 renderPassDesc.cColorAttachments[0].clearColor = {1.0, 1.0, 1.0, 1.0}; in TEST_P()
882 renderPassDesc.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; in TEST_P()
883 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P()
938 utils::ComboRenderPassDescriptor renderPassDesc({attachmentView}); in TEST_P()
939 renderPassDesc.cColorAttachments[0].clearColor = {1.0, 1.0, 1.0, 1.0}; in TEST_P()
940 renderPassDesc.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; in TEST_P()
941 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P()
1165 utils::ComboRenderPassDescriptor renderPassDesc({renderTexture.CreateView()}); in TEST_P()
1166 renderPassDesc in TEST_P()
[all...]
H A DTextureFormatTests.cpp242 utils::ComboRenderPassDescriptor renderPassDesc({renderTarget.CreateView()}); in DoSampleTest()
243 wgpu::RenderPassEncoder renderPass = encoder.BeginRenderPass(&renderPassDesc); in DoSampleTest()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DTextureSubresourceTests.cpp58 utils::ComboRenderPassDescriptor renderPassDesc({renderView}); in TestRenderPass()
64 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
77 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
94 wgpu::RenderPassEncoder pass1 = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
98 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); in TestRenderPass()
/third_party/skia/experimental/graphite/src/
H A DCommandBuffer.cpp27 void CommandBuffer::beginRenderPass(const RenderPassDesc& renderPassDesc) { in beginRenderPass() argument
28 this->onBeginRenderPass(renderPassDesc); in beginRenderPass()
30 auto& colorInfo = renderPassDesc.fColorAttachment; in beginRenderPass()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DCopyTextureForBrowserHelper.cpp378 RenderPassDescriptor renderPassDesc; in DoCopyTextureForBrowser() local
379 renderPassDesc.colorAttachmentCount = 1; in DoCopyTextureForBrowser()
380 renderPassDesc.colorAttachments = &colorAttachmentDesc; in DoCopyTextureForBrowser()
383 AcquireRef(encoder->APIBeginRenderPass(&renderPassDesc)); in DoCopyTextureForBrowser()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DVulkanSecondaryCommandBuffer.cpp40 const RenderPassDesc &renderPassDesc, in InitializeRenderPassInheritanceInfo()
44 ANGLE_TRY(contextVk->getCompatibleRenderPass(renderPassDesc, &compatibleRenderPass)); in InitializeRenderPassInheritanceInfo()
37 InitializeRenderPassInheritanceInfo( ContextVk *contextVk, const Framebuffer &framebuffer, const RenderPassDesc &renderPassDesc, VkCommandBufferInheritanceInfo *inheritanceInfoOut) InitializeRenderPassInheritanceInfo() argument
H A DUtilsVk.cpp1924 const vk::RenderPassDesc &renderPassDesc, in startRenderPass()
1929 ANGLE_TRY(contextVk->getCompatibleRenderPass(renderPassDesc, &compatibleRenderPass)); in startRenderPass()
1955 framebuffer, renderArea, renderPassDesc, renderPassAttachmentOps, in startRenderPass()
2161 vk::RenderPassDesc renderPassDesc; in clearImage() local
2162 renderPassDesc.setSamples(dst->getSamples()); in clearImage()
2163 renderPassDesc.packColorAttachment(0, dstActualFormat.id); in clearImage()
2170 pipelineDesc.setRenderPassDesc(renderPassDesc); in clearImage()
2173 ANGLE_TRY(startRenderPass(contextVk, dst, &destView.get(), renderPassDesc, renderArea, in clearImage()
2819 vk::RenderPassDesc renderPassDesc; in copyImage() local
2820 renderPassDesc in copyImage()
1921 startRenderPass(ContextVk *contextVk, vk::ImageHelper *image, const vk::ImageView *imageView, const vk::RenderPassDesc &renderPassDesc, const gl::Rectangle &renderArea, vk::CommandBuffer **commandBufferOut) startRenderPass() argument
[all...]
H A DUtilsVk.h534 const vk::RenderPassDesc &renderPassDesc,
H A DVulkanSecondaryCommandBuffer.h43 const RenderPassDesc &renderPassDesc,
H A Dvk_cache_utils.h620 void setRenderPassDesc(const RenderPassDesc &renderPassDesc);
622 const RenderPassDesc &renderPassDesc);
H A Dvk_cache_utils.cpp2618 void GraphicsPipelineDesc::setRenderPassDesc(const RenderPassDesc &renderPassDesc)
2620 mRenderPassDesc = renderPassDesc;
2672 const RenderPassDesc &renderPassDesc)
2674 setRenderPassDesc(renderPassDesc);
H A Dvk_helpers.h1106 const RenderPassDesc &renderPassDesc,
1192 const RenderPassDesc &renderPassDesc);
H A DContextVk.h569 const vk::RenderPassDesc &renderPassDesc,
H A Dvk_helpers.cpp1737 const RenderPassDesc &renderPassDesc, in beginRenderPass()
1749 contextVk, framebuffer, renderPassDesc, &inheritanceInfo)); in beginRenderPass()
1752 mRenderPassDesc = renderPassDesc; in beginRenderPass()
1910 const RenderPassDesc &renderPassDesc) in updateRenderPassForResolve()
1914 mRenderPassDesc = renderPassDesc; in updateRenderPassForResolve()
1733 beginRenderPass( ContextVk *contextVk, const Framebuffer &framebuffer, const gl::Rectangle &renderArea, const RenderPassDesc &renderPassDesc, const AttachmentOpsArray &renderPassAttachmentOps, const vk::PackedAttachmentCount colorAttachmentCount, const PackedAttachmentIndex depthStencilAttachmentIndex, const PackedClearValuesArray &clearValues, CommandBuffer **commandBufferOut) beginRenderPass() argument
1908 updateRenderPassForResolve(ContextVk *contextVk, Framebuffer *newFramebuffer, const RenderPassDesc &renderPassDesc) updateRenderPassForResolve() argument
H A DSecondaryCommandBuffer.h493 const RenderPassDesc &renderPassDesc, in InitializeRenderPassInheritanceInfo()
490 InitializeRenderPassInheritanceInfo( ContextVk *contextVk, const Framebuffer &framebuffer, const RenderPassDesc &renderPassDesc, VkCommandBufferInheritanceInfo *inheritanceInfoOut) InitializeRenderPassInheritanceInfo() argument
H A DContextVk.cpp5853 const vk::RenderPassDesc &renderPassDesc,
5866 this, framebuffer, renderArea, renderPassDesc, renderPassAttachmentOps,
/third_party/skia/src/gpu/dawn/
H A DGrDawnGpu.cpp785 wgpu::RenderPassDescriptor renderPassDesc; in onRegenerateMipMapLevels() local
786 renderPassDesc.colorAttachmentCount = 1; in onRegenerateMipMapLevels()
787 renderPassDesc.colorAttachments = colorAttachments; in onRegenerateMipMapLevels()
788 wgpu::RenderPassEncoder rpe = commandEncoder.BeginRenderPass(&renderPassDesc); in onRegenerateMipMapLevels()
/third_party/skia/third_party/externals/dawn/src/tests/white_box/
H A DD3D12DescriptorHeapTests.cpp760 utils::ComboRenderPassDescriptor renderPassDesc({textureView}); in TEST_P()
761 renderPassDesc.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear; in TEST_P()
762 renderPassDesc.cColorAttachments[0].clearColor = {0.0f, 1.0f, 0.0f, 1.0f}; in TEST_P()
766 auto pass = encoder.BeginRenderPass(&renderPassDesc); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A Dmtl_command_buffer.h485 const RenderPassDesc &renderPassDesc() const { return mRenderPassDesc; } in renderPassDesc() function in rx::mtl::final

Completed in 59 milliseconds