/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | func_geometric.hpp | 102 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/refract.xml">GLSL refract man page</a> 105 GLM_FUNC_DECL vecType<T, P> refract(
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/third_party/skia/src/sksl/ |
H A D | SkSLIntrinsicList.h | 83 SKSL_INTRINSIC(refract) \
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | simd_vec4.hpp | 499 detail::fvec4SIMD refract(
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/ |
H A D | ProgramPrelude.cpp | 129 void refract(); 607 PROGRAM_PRELUDE_DECLARE(refract, 614 return metal::refract(i, n, eta); 3446 refract(); in visitOperator()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuVectorUtil.hpp | 90 inline float refract (float i, float n, float eta) in refract() function 195 inline Vector<T, Size> refract (const Vector<T, Size>& i, const Vector<T, Size>& n, T eta) in refract() function
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderOperatorTests.cpp | 826 void eval_refract_float (ShaderEvalContext& c) { c.color.x() = refract(c.in[0].z(), c.in[1].x(), c.in[2].y()); } in eval_refract_float() 827 void eval_refract_vec2 (ShaderEvalContext& c) { c.color.yz() = refract(c.in[0].swizzle(3, 1), c.in[1].swizzle(1, 0), c.in[2].y()); } in eval_refract_vec2() 828 void eval_refract_vec3 (ShaderEvalContext& c) { c.color.xyz() = refract(c.in[0].swizzle(2, 0, 1), c.in[1].swizzle(1, 2, 0), c.in[2].y()); } in eval_refract_vec3() 829 void eval_refract_vec4 (ShaderEvalContext& c) { c.color = refract(c.in[0].swizzle(1, 2, 3, 0), c.in[1].swizzle(3, 2, 1, 0), c.in[2].y()); } in eval_refract_vec4() 1140 << BuiltinFuncInfo("refract", "refract", GT, Value(GT, -0.8f, 1.2f), Value(GT, -1.1f, 0.5f), Value(F, 0.2f, 1.5f), 0.5f, 0.5f, PRECMASK_MEDIUMP_HIGHP, FLOAT_GENTYPE_FUNCS(refract) ) in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 1462 void eval_refract_float (ShaderEvalContext& c) { c.color.x() = refract(c.in[0].z(), c.in[1].x(), c.in[2].y()); } in eval_refract_float() 1463 void eval_refract_vec2 (ShaderEvalContext& c) { c.color.yz() = refract(c.in[0].swizzle(3, 1), c.in[1].swizzle(1, 0), c.in[2].y()); } in eval_refract_vec2() 1464 void eval_refract_vec3 (ShaderEvalContext& c) { c.color.xyz() = refract(c.in[0].swizzle(2, 0, 1), c.in[1].swizzle(1, 2, 0), c.in[2].y()); } in eval_refract_vec3() 1465 void eval_refract_vec4 (ShaderEvalContext& c) { c.color = refract(c.in[0].swizzle(1, 2, 3, 0), c.in[1].swizzle(3, 2, 1, 0), c.in[2].y()); } in eval_refract_vec4() 1997 << BuiltinFuncInfo("refract", "refract", GT, Value(GT, -0.8f, 1.2f), Value(GT, -1.1f, 0.5f), Value(F, 0.2f, 1.5f), 0.5f, 0.5f, PRECMASK_MEDIUMP_HIGHP, FLOAT_GENTYPE_FUNCS(refract) ) in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cGPUShaderFP64Tests.cpp | 12795 * - refract(); 14354 function, "refract", tcu::refract); in getFunctionObject() 14358 function, "refract", tcu::refract); in getFunctionObject() 14362 function, "refract", tcu::refract); in getFunctionObject() 15490 { "refract", FUNCTION_REFRACT }, in init()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | SymbolTable_autogen.cpp | 3324 constexpr const ImmutableString refract("refract"); 9589 BuiltInName::refract, 9598 BuiltInName::refract, 9607 BuiltInName::refract, 9616 BuiltInName::refract, 9625 BuiltInName::refract, 9634 BuiltInName::refract, 9643 BuiltInName::refract, 9652 BuiltInName::refract, [all...] |
H A D | SymbolTable_ESSL_autogen.cpp | 2143 constexpr const ImmutableString refract("refract"); 6790 BuiltInName::refract, 6799 BuiltInName::refract, 6808 BuiltInName::refract, 6817 BuiltInName::refract, [all...] |
/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 1171 BA1(refract); 2179 FD(refract) in create_builtins()
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