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Searched refs:rectangleTexture (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/tests/
H A DTextureBindingsResetTest.cpp139 GrBackendTexture rectangleTexture = in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
141 if (rectangleTexture.isValid()) { in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
142 img = SkImage::MakeFromTexture(dContext, rectangleTexture, kTopLeft_GrSurfaceOrigin, in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
151 dContext->deleteBackendTexture(rectangleTexture); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DSamplerCore.cpp300 bool rectangleTexture = (state.textureType == TEXTURE_RECTANGLE); in sampleTexture() local
301 if(hasFloatTexture() || hasUnnormalizedIntegerTexture() || forceFloatFiltering || seamlessCube || rectangleTexture) // FIXME: Mostly identical to integer sampling in sampleTexture()

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