Home
last modified time | relevance | path

Searched refs:ra_get_best_spill_node (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/util/
H A Dregister_allocate.h133 int ra_get_best_spill_node(struct ra_graph *g);
H A Dregister_allocate.c914 * ra_get_best_spill_node() considers this node later. in ra_select()
1039 ra_get_best_spill_node(struct ra_graph *g) in ra_get_best_spill_node() function
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp465 return ra_get_best_spill_node(g); in choose_spill_reg()
H A Dbrw_fs_reg_allocate.cpp968 int node = ra_get_best_spill_node(g); in choose_spill_reg()
/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/
H A Dregalloc.c475 int r = ra_get_best_spill_node(g); in ppir_regalloc_choose_spill_node()
/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_register_allocate.c320 return ra_get_best_spill_node(c->g); in v3d_choose_spill_node()

Completed in 7 milliseconds