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Help
Searched
refs:pstype
(Results
1 - 7
of
7
) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/nine/
H
A
D
pixelshader9.h
97
samplers_ps1_types |= (context->texture[s].enabled ? context->texture[s].
pstype
: 1) << (s * 2);
in NinePixelShader9_UpdateKey()
H
A
D
basetexture9.h
46
uint8_t
pstype
; /* 0: 2D, 1: 1D, 2: CUBE, 3: 3D */
member
H
A
D
volumetexture9.c
103
This->base.
pstype
= 3;
in NineVolumeTexture9_ctor()
H
A
D
texture9.c
158
This->base.
pstype
= (Height == 1) ? 1 : 0;
in NineTexture9_ctor()
H
A
D
nine_state.h
296
uint8_t
pstype
;
member
H
A
D
cubetexture9.c
117
This->base.
pstype
= 2;
in NineCubeTexture9_ctor()
H
A
D
nine_state.c
1389
uint8_t
pstype
,
1453
ARG_VAL(uint8_t,
pstype
),
in CSMT_ITEM_NO_WAIT()
1482
context->texture[stage].
pstype
=
pstype
;
in CSMT_ITEM_NO_WAIT()
1498
uint8_t
pstype
= 0;
in nine_context_set_texture()
local
1511
pstype
= tex->
pstype
;
in nine_context_set_texture()
1519
lod, type,
pstype
,
in nine_context_set_texture()
Completed in 9 milliseconds