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Searched refs:pstage (Results 1 - 12 of 12) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_pipe.h30 stage_from_pipe(enum pipe_shader_type pstage) in stage_from_pipe() argument
40 return stages[pstage]; in stage_from_pipe()
H A Diris_screen.c657 enum pipe_shader_type pstage) in iris_get_compiler_options()
660 gl_shader_stage stage = stage_from_pipe(pstage); in iris_get_compiler_options()
655 iris_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type pstage) iris_get_compiler_options() argument
/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_pipe.h30 stage_from_pipe(enum pipe_shader_type pstage) in stage_from_pipe() argument
40 return stages[pstage]; in stage_from_pipe()
H A Dcrocus_screen.c652 enum pipe_shader_type pstage) in crocus_get_compiler_options()
655 gl_shader_stage stage = stage_from_pipe(pstage); in crocus_get_compiler_options()
650 crocus_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type pstage) crocus_get_compiler_options() argument
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_program.c97 enum pipe_shader_type pstage = pipe_shader_type_from_mesa(stage); in get_shader_module_for_stage() local
101 struct zink_shader_key *key = &state->shader_keys.key[pstage]; in get_shader_module_for_stage()
103 if (pstage == PIPE_SHADER_TESS_CTRL && !zs->is_generated) { in get_shader_module_for_stage()
108 ctx->inlinable_uniforms_valid_mask & BITFIELD64_BIT(pstage)) { in get_shader_module_for_stage()
109 if (zs->can_inline && (screen->is_cpu || prog->inlined_variant_count[pstage] < ZINK_MAX_INLINED_VARIANTS)) in get_shader_module_for_stage()
118 LIST_FOR_EACH_ENTRY_SAFE(iter, next, &prog->shader_cache[pstage][!!nonseamless_size][!!inline_size], list) { in get_shader_module_for_stage()
132 if (pstage == PIPE_SHADER_TESS_CTRL && zs->is_generated && zs->spirv) { in get_shader_module_for_stage()
159 if (pstage == PIPE_SHADER_TESS_CTRL && zs->is_generated) in get_shader_module_for_stage()
163 zm->default_variant = !inline_size && list_is_empty(&prog->shader_cache[pstage][0][0]); in get_shader_module_for_stage()
165 prog->inlined_variant_count[pstage] in get_shader_module_for_stage()
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H A Dzink_context.c672 update_nonseamless_shader_key(struct zink_context *ctx, enum pipe_shader_type pstage) in update_nonseamless_shader_key() argument
675 if (pstage == PIPE_SHADER_COMPUTE) in update_nonseamless_shader_key()
678 mask = &ctx->gfx_pipeline_state.shader_keys.key[pstage].base.nonseamless_cube_mask; in update_nonseamless_shader_key()
680 const uint32_t new_mask = ctx->di.emulate_nonseamless[pstage] & ctx->di.cubes[pstage]; in update_nonseamless_shader_key()
682 ctx->dirty_shader_stages |= BITFIELD_BIT(pstage); in update_nonseamless_shader_key()
1238 unbind_descriptor_stage(struct zink_resource *res, enum pipe_shader_type pstage) in unbind_descriptor_stage() argument
1240 if (!res->sampler_binds[pstage] && !res->image_binds[pstage]) in unbind_descriptor_stage()
1241 res->gfx_barrier &= ~zink_pipeline_flags_from_pipe_stage(pstage); in unbind_descriptor_stage()
1245 unbind_buffer_descriptor_stage(struct zink_resource *res, enum pipe_shader_type pstage) unbind_buffer_descriptor_stage() argument
1252 unbind_ubo(struct zink_context *ctx, struct zink_resource *res, enum pipe_shader_type pstage, unsigned slot) unbind_ubo() argument
1265 invalidate_inlined_uniforms(struct zink_context *ctx, enum pipe_shader_type pstage) invalidate_inlined_uniforms() argument
1357 unbind_descriptor_reads(struct zink_resource *res, enum pipe_shader_type pstage) unbind_descriptor_reads() argument
1364 unbind_buffer_descriptor_reads(struct zink_resource *res, enum pipe_shader_type pstage) unbind_buffer_descriptor_reads() argument
1371 unbind_ssbo(struct zink_context *ctx, struct zink_resource *res, enum pipe_shader_type pstage, unsigned slot, bool writable) unbind_ssbo() argument
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H A Dzink_context.h463 zink_pipeline_flags_from_pipe_stage(enum pipe_shader_type pstage) in zink_pipeline_flags_from_pipe_stage() argument
465 switch (pstage) { in zink_pipeline_flags_from_pipe_stage()
H A Dzink_descriptors.c1296 enum pipe_shader_type pstage = shader ? pipe_shader_type_from_mesa(shader->nir->info.stage) : i; in update_push_ubo_descriptors() local
1297 VkDescriptorBufferInfo *info = &ctx->di.ubos[pstage][0]; in update_push_ubo_descriptors()
1298 unsigned dynamic_idx = is_compute ? 0 : tgsi_processor_to_shader_stage(pstage); in update_push_ubo_descriptors()
1307 const bool used = (pg->dd->push_usage & BITFIELD_BIT(pstage)) == BITFIELD_BIT(pstage); in update_push_ubo_descriptors()
1310 init_write_descriptor(NULL, desc_set, ZINK_DESCRIPTOR_TYPE_UBO, tgsi_processor_to_shader_stage(pstage), &wds[i], 0); in update_push_ubo_descriptors()
1313 desc_set_res_add(zds, ctx->di.descriptor_res[ZINK_DESCRIPTOR_TYPE_UBO][pstage][0], i, cache_hit); in update_push_ubo_descriptors()
H A Dzink_draw.cpp183 enum pipe_shader_type pstage = pipe_shader_type_from_mesa(ctx->last_vertex_stage->nir->info.stage); in update_gfx_program() local
184 ctx->dirty_shader_stages |= BITFIELD_BIT(pstage); in update_gfx_program()
185 memcpy(&ctx->gfx_pipeline_state.shader_keys.key[pstage].key.vs_base, in update_gfx_program()
H A Dzink_compiler.c3260 enum pipe_shader_type pstage = pipe_shader_type_from_mesa(shader->nir->info.stage); in zink_shader_free() local
3261 assert(pstage < ZINK_SHADER_COUNT); in zink_shader_free()
3273 prog->shaders[pstage] = NULL; in zink_shader_free()
/third_party/mesa3d/src/gallium/frontends/lavapipe/
H A Dlvp_execute.c220 get_pcbuf_size(struct rendering_state *state, enum pipe_shader_type pstage) in get_pcbuf_size() argument
222 bool is_compute = pstage == PIPE_SHADER_COMPUTE; in get_pcbuf_size()
223 return state->has_pcbuf[pstage] ? state->push_size[is_compute] : 0; in get_pcbuf_size()
227 calc_ubo0_size(struct rendering_state *state, enum pipe_shader_type pstage) in calc_ubo0_size() argument
229 unsigned size = get_pcbuf_size(state, pstage); in calc_ubo0_size()
230 for (unsigned i = 0; i < state->uniform_blocks[pstage].count; i++) in calc_ubo0_size()
231 size += state->uniform_blocks[pstage].size[i]; in calc_ubo0_size()
236 fill_ubo0(struct rendering_state *state, uint8_t *mem, enum pipe_shader_type pstage) in fill_ubo0() argument
238 unsigned push_size = get_pcbuf_size(state, pstage); in fill_ubo0()
243 for (unsigned i = 0; i < state->uniform_blocks[pstage] in fill_ubo0()
251 update_pcbuf(struct rendering_state *state, enum pipe_shader_type pstage) update_pcbuf() argument
980 enum pipe_shader_type pstage = pipe_shader_type_from_mesa(stage); handle_pipeline_access() local
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H A Dlvp_pipeline.c887 enum pipe_shader_type pstage = pipe_shader_type_from_mesa(stage); in lvp_graphics_pipeline_init() local
889 pipeline->shader_cso[pstage] = lvp_pipeline_compile(pipeline, in lvp_graphics_pipeline_init()

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