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Help
Searched
refs:ps_mask
(Results
1 - 6
of
6
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/sb/
H
A
D
sb_psi_ops.cpp
80
int
ps_mask
= 0;
in try_inline()
local
86
if (
ps_mask
== 3) {
in try_inline()
109
if ((
ps_mask
& ps) == ps) {
in try_inline()
113
ps_mask
|= ps;
in try_inline()
/third_party/ffmpeg/libavcodec/x86/
H
A
D
sbrdsp.asm
26
ps_mask
times 2 dd 1<<31, 0
label
167
xorps m3, [
ps_mask
]
170
xorps m4, [
ps_mask
]
H
A
D
imdct36.asm
26
ps_mask
: dd 0, ~0, ~0, ~0
define
188
andps m6, m6, [
ps_mask
]
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H
A
D
si_compute_blit.c
132
const unsigned
ps_mask
= SI_BIND_CONSTANT_BUFFER(PIPE_SHADER_FRAGMENT) |
in si_improve_sync_flags()
local
145
if (*flags & SI_OP_SYNC_PS_BEFORE && !(bind_history &
ps_mask
)) {
in si_improve_sync_flags()
/third_party/mesa3d/src/gallium/frontends/nine/
H
A
D
nine_state.c
722
unsigned
ps_mask
= context->ps ? context->ps->rt_mask : 1;
in update_framebuffer()
local
723
unsigned mask = is_clear ? 0xf :
ps_mask
;
in update_framebuffer()
777
if (is_clear && context->rt_mask ==
ps_mask
)
in update_framebuffer()
1000
const uint16_t
ps_mask
= sampler_mask | context->enabled_samplers_mask_ps;
in update_textures_and_samplers()
local
1001
context->bound_samplers_mask_ps =
ps_mask
;
in update_textures_and_samplers()
1002
num_textures = util_last_bit(
ps_mask
) + 1;
in update_textures_and_samplers()
1034
u_foreach_bit(i, BITFIELD_MASK(num_textures) & ~
ps_mask
)
in update_textures_and_samplers()
H
A
D
device9.c
2959
unsigned
ps_mask
= state->ps ? state->ps->rt_mask : 1;
in NineAfterDraw()
local
2965
if (rt && rt->desc.Format != D3DFMT_NULL && (
ps_mask
& (1 << i)) &&
in NineAfterDraw()
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