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Help
Searched
refs:producer_var
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/
H
A
D
gl_nir_link_varyings.c
969
nir_variable *
producer_var
;
member
1067
if (x->
producer_var
!= NULL && x->
producer_var
->data.is_xfb_only)
in varying_matches_xfb_comparator()
1092
if (x->
producer_var
!= NULL && !x->
producer_var
->data.is_xfb)
in varying_matches_not_xfb_comparator()
1285
* If \c
producer_var
has already been paired up with a consumer_var, or
1286
*
producer_var
is part of fixed pipeline functionality (and hence already has
1290
* \c
producer_var
, but only when the change couldn't possibly affect
1295
nir_variable *
producer_var
, nir_variable *consumer_var)
in varying_matches_record()
1297
assert(
producer_var
!
in varying_matches_record()
1294
varying_matches_record(void *mem_ctx, struct varying_matches *vm, nir_variable *
producer_var
, nir_variable *consumer_var)
varying_matches_record()
argument
1566
nir_variable *
producer_var
= vm->matches[i].
producer_var
;
varying_matches_assign_temp_locations()
local
1604
nir_variable *
producer_var
= vm->matches[i].
producer_var
;
varying_matches_store_locations()
local
1658
nir_variable *
producer_var
= vm->matches[i].
producer_var
;
varying_matches_store_locations()
local
[all...]
/third_party/mesa3d/src/mesa/main/
H
A
D
shader_query.cpp
1939
gl_shader_variable const *
producer_var
= NULL;
in validate_io()
local
1953
producer_var
= var;
in validate_io()
1964
producer_var
= var;
in validate_io()
1982
if (
producer_var
== NULL) {
in validate_io()
2010
const glsl_type *producer_type =
producer_var
->type;
in validate_io()
2011
const glsl_type *producer_interface_type =
producer_var
->interface_type;
in validate_io()
2027
if (producer_interface_type->is_array() && !
producer_var
->patch)
in validate_io()
2030
if (producer_type->is_array() && !
producer_var
->patch)
in validate_io()
2075
unsigned producer_interpolation =
producer_var
->interpolation;
in validate_io()
2086
if (
producer_var
in validate_io()
[all...]
/third_party/mesa3d/src/compiler/nir/
H
A
D
nir_linking_helpers.c
1330
nir_foreach_shader_out_variable(
producer_var
, producer) {
in nir_link_varying_precision()
1332
if (
producer_var
->data.location < 0)
in nir_link_varying_precision()
1336
nir_var_shader_in,
producer_var
->data.location);
in nir_link_varying_precision()
1343
unsigned precision_1 =
producer_var
->data.precision;
in nir_link_varying_precision()
1348
producer_var
->data.precision = consumer_var->data.precision = minimum;
in nir_link_varying_precision()
Completed in 8 milliseconds