Searched refs:previous_stage (Results 1 - 5 of 5) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_shader_args.c | 154 gl_shader_stage previous_stage, bool needs_view_index, bool has_ngg_query, in allocate_user_sgprs() 196 if (previous_stage == MESA_SHADER_VERTEX) in allocate_user_sgprs() 207 if (previous_stage == MESA_SHADER_VERTEX) { in allocate_user_sgprs() 209 } else if (previous_stage == MESA_SHADER_MESH) { in allocate_user_sgprs() 281 gl_shader_stage previous_stage) in declare_vs_specific_input_sgprs() 287 (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { in declare_vs_specific_input_sgprs() 506 bool has_previous_stage, gl_shader_stage previous_stage, in set_vs_specific_input_locs() 513 (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { in set_vs_specific_input_locs() 538 bool has_previous_stage, gl_shader_stage previous_stage, in radv_declare_shader_args() 547 previous_stage in radv_declare_shader_args() 152 allocate_user_sgprs(enum amd_gfx_level gfx_level, const struct radv_shader_info *info, struct radv_shader_args *args, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage, bool needs_view_index, bool has_ngg_query, struct user_sgpr_info *user_sgpr_info) allocate_user_sgprs() argument 279 declare_vs_specific_input_sgprs(const struct radv_shader_info *info, struct radv_shader_args *args, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage) declare_vs_specific_input_sgprs() argument 505 set_vs_specific_input_locs(struct radv_shader_args *args, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage, uint8_t *user_sgpr_idx) set_vs_specific_input_locs() argument 536 radv_declare_shader_args(enum amd_gfx_level gfx_level, const struct radv_pipeline_key *key, const struct radv_shader_info *info, gl_shader_stage stage, bool has_previous_stage, gl_shader_stage previous_stage, struct radv_shader_args *args) radv_declare_shader_args() argument [all...] |
H A D | radv_shader_args.h | 89 bool has_previous_stage, gl_shader_stage previous_stage,
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_shader.c | 836 add_part(shader->previous_stage); in si_shader_binary_open() 1174 if (shader->previous_stage && shader->previous_stage->binary.llvm_ir_string) { in si_shader_dump() 1176 fprintf(file, "%s\n", shader->previous_stage->binary.llvm_ir_string); in si_shader_dump() 1191 if (shader->previous_stage) in si_shader_dump() 1192 si_shader_dump_disassembly(sscreen, &shader->previous_stage->binary, stage, in si_shader_dump() 2120 shader->previous_stage = ls_main_part; in si_shader_select_tcs_parts() 2152 shader->previous_stage = es_main_part; in si_shader_select_gs_parts() 2530 assert(!shader->previous_stage || shader->wave_size == shader->previous_stage in si_create_shader_variant() [all...] |
H A D | si_shader.h | 847 struct si_shader *previous_stage; /* for GFX9 */ member
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H A D | si_debug.c | 923 if (shader->previous_stage) { in si_print_annotated_shader() 924 si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr, in si_print_annotated_shader()
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