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Searched refs:prevNormal (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/geometry/
H A DGrAATriangulator.cpp186 SkVector prevNormal; in simplifyBoundary() local
187 get_edge_normal(prevEdge, &prevNormal); in simplifyBoundary()
202 get_edge_normal(prevEdge, &prevNormal); in simplifyBoundary()
204 } else if (prevNormal.dot(normal) < 0.0 && in simplifyBoundary()
221 get_edge_normal(prevEdge, &prevNormal); in simplifyBoundary()
224 prevNormal = normal; in simplifyBoundary()
419 SkVector prevNormal; in strokeBoundary() local
420 get_edge_normal(prevEdge, &prevNormal); in strokeBoundary()
442 float cosAngle = normal.dot(prevNormal); in strokeBoundary()
458 if (prevNormal in strokeBoundary()
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/third_party/skia/src/utils/
H A DSkShadowTessellator.cpp848 SkVector prevNormal = fPrevOutset; in addArc() local
851 currNormal.fX = prevNormal.fX*rotCos - prevNormal.fY*rotSin; in addArc()
852 currNormal.fY = prevNormal.fY*rotCos + prevNormal.fX*rotSin; in addArc()
857 prevNormal = currNormal; in addArc()
H A DSkPolyUtils.cpp1263 SkVector prevNormal = normals[prevIndex]; in SkOffsetSimplePolygon() local
1264 if (!SkComputeRadialSteps(prevNormal, normals[currIndex], offset, in SkOffsetSimplePolygon()
1270 SkVector currNormal = SkVector::Make(prevNormal.fX*rotCos - prevNormal.fY*rotSin, in SkOffsetSimplePolygon()
1271 prevNormal.fY*rotCos + prevNormal.fX*rotSin); in SkOffsetSimplePolygon()
1273 inputPolygonVerts[currIndex] + prevNormal, in SkOffsetSimplePolygon()
1276 prevNormal = currNormal; in SkOffsetSimplePolygon()
1285 inputPolygonVerts[currIndex] + prevNormal, in SkOffsetSimplePolygon()

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