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Searched refs:prepareFramebuffer (Results 1 - 14 of 14) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderWinding.cpp50 void prepareFramebuffer();
149 void WindingCase::prepareFramebuffer() in prepareFramebuffer() function in glcts::WindingCase
186 prepareFramebuffer(); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedBlending.hpp57 void prepareFramebuffer(void);
H A DesextcDrawBuffersIndexedColorMasks.hpp55 void prepareFramebuffer(void);
H A DesextcDrawBuffersIndexedBlending.cpp52 void DrawBuffersIndexedBlending::prepareFramebuffer() in prepareFramebuffer() function in glcts::DrawBuffersIndexedBlending
105 prepareFramebuffer(); in iterate()
H A DesextcDrawBuffersIndexedColorMasks.cpp52 void DrawBuffersIndexedColorMasks::prepareFramebuffer() in prepareFramebuffer() function in glcts::DrawBuffersIndexedColorMasks
109 prepareFramebuffer(); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayETC2Support.hpp45 void prepareFramebuffer();
H A DesextcTextureCubeMapArrayETC2Support.cpp70 prepareFramebuffer(); in iterate()
89 void TextureCubeMapArrayETC2Support::prepareFramebuffer() in prepareFramebuffer() function in glcts::TextureCubeMapArrayETC2Support
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessProgramPipelinesTests.cpp519 prepareFramebuffer(); in iterate()
561 void FunctionalTest::prepareFramebuffer() in prepareFramebuffer() function in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
H A Dgl4cDirectStateAccessSamplersTests.cpp497 prepareFramebuffer(); in iterate()
540 void FunctionalTest::prepareFramebuffer() in prepareFramebuffer() function in gl4cts::DirectStateAccess::Samplers::FunctionalTest
H A Dgl4cEnhancedLayoutsTests.hpp1168 virtual void prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_texture);
3340 virtual void prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_texture);
H A Dgl4cDirectStateAccessTests.hpp573 void prepareFramebuffer();
762 void prepareFramebuffer();
H A Dgl4cShadingLanguage420PackTests.hpp545 void prepareFramebuffer(Utils::framebuffer& framebuffer, Utils::texture& color_texture) const;
H A Dgl4cShadingLanguage420PackTests.cpp2008 void GLSLTestBase::prepareFramebuffer(Utils::framebuffer& framebuffer, Utils::texture& color_texture) const in prepareFramebuffer() function in gl4cts::GLSL420Pack::GLSLTestBase
2212 prepareFramebuffer(framebuffer, color_tex); in testDrawArray()
H A Dgl4cEnhancedLayoutsTests.cpp6941 void TextureTestBase::prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_texture) in test() function in gl4cts::EnhancedLayouts::TextureTestBase
7673 prepareFramebuffer(framebuffer, texture_fb); in test()
7864 prepareFramebuffer(framebuffer, texture_fb); in test()
19985 void FragmentDataLocationAPITest::prepareFramebuffer(Utils::Framebuffer& framebuffer, Utils::Texture& color_0_texture) in test() function in gl4cts::EnhancedLayouts::FragmentDataLocationAPITest
19988 TextureTestBase::prepareFramebuffer(framebuffer, color_0_texture); in test()

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