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Searched refs:ppShader (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Ddevice9.h711 IDirect3DVertexShader9 **ppShader );
719 IDirect3DVertexShader9 **ppShader );
793 IDirect3DPixelShader9 **ppShader );
801 IDirect3DPixelShader9 **ppShader );
H A Dnine_lock.c1612 IDirect3DVertexShader9 **ppShader ) in LockDevice9_CreateVertexShader()
1616 r = NineDevice9_CreateVertexShader(This, pFunction, ppShader); in LockDevice9_CreateVertexShader()
1634 IDirect3DVertexShader9 **ppShader ) in LockDevice9_GetVertexShader()
1638 r = NineDevice9_GetVertexShader(This, ppShader); in LockDevice9_GetVertexShader()
1798 IDirect3DPixelShader9 **ppShader ) in LockDevice9_CreatePixelShader()
1802 r = NineDevice9_CreatePixelShader(This, pFunction, ppShader); in LockDevice9_CreatePixelShader()
1820 IDirect3DPixelShader9 **ppShader ) in LockDevice9_GetPixelShader()
1824 r = NineDevice9_GetPixelShader(This, ppShader); in LockDevice9_GetPixelShader()
H A Ddevice9.c3437 IDirect3DVertexShader9 **ppShader ) in NineDevice9_CreateVertexShader()
3442 DBG("This=%p pFunction=%p ppShader=%p\n", This, pFunction, ppShader); in NineDevice9_CreateVertexShader()
3444 user_assert(pFunction && ppShader, D3DERR_INVALIDCALL); in NineDevice9_CreateVertexShader()
3449 *ppShader = (IDirect3DVertexShader9 *)vs; in NineDevice9_CreateVertexShader()
3480 IDirect3DVertexShader9 **ppShader ) in NineDevice9_GetVertexShader()
3482 user_assert(ppShader, D3DERR_INVALIDCALL); in NineDevice9_GetVertexShader()
3483 nine_reference_set(ppShader, This->state.vs); in NineDevice9_GetVertexShader()
3871 IDirect3DPixelShader9 **ppShader ) in NineDevice9_CreatePixelShader()
3876 DBG("This=%p pFunction=%p ppShader in NineDevice9_CreatePixelShader()
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/third_party/glslang/gtests/
H A DTestFixture.h657 std::string ppShader; in preprocess() local
662 &ppShader, includer); in preprocess()
667 return std::make_tuple(true, ppShader, log); in preprocess()
/third_party/mesa3d/include/D3D9/
H A Dd3d9.h249 virtual HRESULT WINAPI CreateVertexShader(const DWORD *pFunction, IDirect3DVertexShader9 **ppShader) = 0;
251 virtual HRESULT WINAPI GetVertexShader(IDirect3DVertexShader9 **ppShader) = 0;
264 virtual HRESULT WINAPI CreatePixelShader(const DWORD *pFunction, IDirect3DPixelShader9 **ppShader) = 0;
266 virtual HRESULT WINAPI GetPixelShader(IDirect3DPixelShader9 **ppShader) = 0;
837 HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader);
839 HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9 *This, IDirect3DVertexShader9 **ppShader);
852 HRESULT (WINAPI *CreatePixelShader)(IDirect3DDevice9 *This, const DWORD *pFunction, IDirect3DPixelShader9 **ppShader);
854 HRESULT (WINAPI *GetPixelShader)(IDirect3DDevice9 *This, IDirect3DPixelShader9 **ppShader);
1088 HRESULT (WINAPI *CreateVertexShader)(IDirect3DDevice9Ex *This, const DWORD *pFunction, IDirect3DVertexShader9 **ppShader);
1090 HRESULT (WINAPI *GetVertexShader)(IDirect3DDevice9Ex *This, IDirect3DVertexShader9 **ppShader);
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