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Searched
refs:possible_inputs
(Results
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1
) sorted by relevance
/third_party/mesa3d/src/mesa/main/
H
A
D
ff_fragment_shader.cpp
180
GLbitfield
possible_inputs
= 0;
in filter_fp_input_mask()
local
192
possible_inputs
= VARYING_BITS_TEX_ANY;
in filter_fp_input_mask()
200
possible_inputs
= (possible_tex_inputs << VARYING_SLOT_TEX0);
in filter_fp_input_mask()
207
possible_inputs
|= VARYING_BIT_COL0;
in filter_fp_input_mask()
210
possible_inputs
|= VARYING_BIT_COL1;
in filter_fp_input_mask()
217
possible_inputs
|= VARYING_BIT_COL0;
in filter_fp_input_mask()
219
possible_inputs
|= VARYING_BIT_COL1;
in filter_fp_input_mask()
221
return fp_inputs &
possible_inputs
;
in filter_fp_input_mask()
240
GLbitfield
possible_inputs
= vprog->info.outputs_written;
in filter_fp_input_mask()
local
248
possible_inputs
|
in filter_fp_input_mask()
[all...]
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