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Searched refs:pcRange (Results 1 - 25 of 44) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateLineWidthTests.cpp371 const VkPushConstantRange pcRange { VK_SHADER_STAGE_FRAGMENT_BIT, 0u, static_cast<deUint32>(sizeof(tcu::Vec4)) }; in iterate()
372 Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vkd, device, VK_NULL_HANDLE, &pcRange); in iterate()
387 vkd.cmdPushConstants(*cmdBuffer, *pipelineLayout, pcRange.stageFlags, pcRange.offset, pcRange.size, &dynamicColor); in iterate()
395 vkd.cmdPushConstants(*cmdBuffer, *pipelineLayout, pcRange.stageFlags, pcRange.offset, pcRange.size, &staticColor); in iterate()
H A DvktDynamicStateComputeTests.cpp969 const auto pcRange = makePushConstantRange(VK_SHADER_STAGE_COMPUTE_BIT, 0u, pcSize); in iterateCompute() local
980 &pcRange, // const VkPushConstantRange* pPushConstantRanges; in iterateCompute()
H A DvktDynamicStateRSTests.cpp985 const auto pcRange = vk::makePushConstantRange(pcStages, 0u, pcDataSize); in iterate() local
1045 const vk::PipelineLayoutWrapper pipelineLayout (m_params.pipelineConstructionType, vkd, device, 1u, &dsLayout.get(), 1u, &pcRange); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
H A DvktMeshShaderProvokingVertexTestsEXT.cpp318 const auto pcRange = makePushConstantRange(pcStages, 0u, pcSize); in iterate() local
321 const auto pipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate()
H A DvktMeshShaderSyncTests.cpp924 const auto pcRange = makePushConstantRange(resourceStages, 0u, pcSize); in iterate() local
925 const auto pipelineLayout = makePipelineLayout(vkd, device, setLayout.get(), &pcRange); in iterate()
H A DvktMeshShaderMiscTestsEXT.cpp3380 const auto pcRange = makePushConstantRange(VK_SHADER_STAGE_FRAGMENT_BIT, 0u, pcSize); in iterate() local
3381 const auto classicPipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate()
3382 const auto meshPipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate()
4373 const auto pcRange = makePushConstantRange(VK_SHADER_STAGE_TASK_BIT_EXT, 0u, pcSize); in iterate() local
4374 const auto pipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate()
4744 const auto pcRange = makePushConstantRange(VK_SHADER_STAGE_MESH_BIT_EXT, 0u, pcSize); in iterate() local
4745 const auto pipelineLayout = makePipelineLayout(vkd, device, setLayout.get(), &pcRange); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineLogicOpTests.cpp308 const VkPushConstantRange pcRange = in LogicOpTestInstance() local
334 pipelineLayoutParams.pPushConstantRanges = &pcRange; in LogicOpTestInstance()
H A DvktPipelineSamplerTests.cpp1728 const vk::VkPushConstantRange pcRange = in iterate() local
1744 &pcRange, // const VkPushConstantRange* pPushConstantRanges; in iterate()
2128 const auto pcRange = makePushConstantRange(pcStages, 0u, pcSize); in iterate() local
2134 const PipelineLayoutWrapper pipelineLayout (m_params.pipelineConstructionType, ctx.vkd, ctx.device, *descriptorSetLayout, &pcRange); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderProvokingVertexTestsEXT.cpp318 const auto pcRange = makePushConstantRange(pcStages, 0u, pcSize); in iterate() local
321 const auto pipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate()
H A DvktMeshShaderSyncTests.cpp924 const auto pcRange = makePushConstantRange(resourceStages, 0u, pcSize); in iterate() local
925 const auto pipelineLayout = makePipelineLayout(vkd, device, setLayout.get(), &pcRange); in iterate()
H A DvktMeshShaderMiscTestsEXT.cpp3362 const auto pcRange = makePushConstantRange(VK_SHADER_STAGE_FRAGMENT_BIT, 0u, pcSize); in iterate() local
3363 const auto classicPipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate()
3364 const auto meshPipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate()
4370 const auto pcRange = makePushConstantRange(VK_SHADER_STAGE_TASK_BIT_EXT, 0u, pcSize); in iterate() local
4371 const auto pipelineLayout = makePipelineLayout(vkd, device, DE_NULL, &pcRange); in iterate()
4741 const auto pcRange = makePushConstantRange(VK_SHADER_STAGE_MESH_BIT_EXT, 0u, pcSize); in iterate() local
4742 const auto pipelineLayout = makePipelineLayout(vkd, device, setLayout.get(), &pcRange); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineLogicOpTests.cpp308 const VkPushConstantRange pcRange = in LogicOpTestInstance() local
334 pipelineLayoutParams.pPushConstantRanges = &pcRange; in LogicOpTestInstance()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryDirectionTests.cpp386 const auto pcRange = makePushConstantRange(stages, 0u, pcSize); in iterate() local
387 const auto pipelineLayout = makePipelineLayout(vkd, device, 1u, &setLayout.get(), 1u, &pcRange); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
H A DvktRayQueryDirectionTests.cpp386 const auto pcRange = makePushConstantRange(stages, 0u, pcSize); in iterate() local
387 const auto pipelineLayout = makePipelineLayout(vkd, device, 1u, &setLayout.get(), 1u, &pcRange); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingDirectionTests.cpp467 const VkPushConstantRange pcRange = in iterate() local
482 &pcRange, // const VkPushConstantRange* pPushConstantRanges; in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktDynamicRenderingRandomTests.cpp188 const auto pcRange = makePushConstantRange(pcStages, 0u, pcSize); in DynamicRenderingTestInstance() local
190 m_pipelineLayout = makePipelineLayout(vk, device, 0u, DE_NULL, 1u, &pcRange); in DynamicRenderingTestInstance()
H A DvktDynamicRenderingUnusedAttachmentsTests.cpp553 const auto pcRange = makePushConstantRange(pcStages, 0u, pcSize); in iterate() local
554 const auto pipelineLayout = makePipelineLayout(ctx.vkd, ctx.device, VK_NULL_HANDLE, &pcRange); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/
H A DvktRayTracingDirectionTests.cpp467 const VkPushConstantRange pcRange = in iterate() local
482 &pcRange, // const VkPushConstantRange* pPushConstantRanges; in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktDynamicRenderingRandomTests.cpp188 const auto pcRange = makePushConstantRange(pcStages, 0u, pcSize); in DynamicRenderingTestInstance() local
190 m_pipelineLayout = makePipelineLayout(vk, device, 0u, DE_NULL, 1u, &pcRange); in DynamicRenderingTestInstance()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawMultipleClearsWithinRenderPass.cpp340 const VkPushConstantRange pcRange = vk::VkPushConstantRange { VkShaderStageFlagBits::VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(ClearStep::color) }; in MultipleClearsTest() local
341 const PipelineLayoutCreateInfo pipelineLayoutCreateInfo (0u, DE_NULL, 1u, &pcRange); in MultipleClearsTest()
H A DvktDrawMultipleInterpolationTests.cpp518 const auto pcRange = vk::makePushConstantRange(vk::VK_SHADER_STAGE_FRAGMENT_BIT, 0u, pcDataSize); in render() local
519 const std::vector<vk::VkPushConstantRange> pcRanges (1u, pcRange); in render()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
H A DvktTessellationMiscDrawTests.cpp810 const auto pcRange = makePushConstantRange(pcStages, 0u, pcSize); in iterate() local
812 const auto pipelineLayout = makePipelineLayout(ctx.vkd, ctx.device, VK_NULL_HANDLE, &pcRange); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawMultipleClearsWithinRenderPass.cpp340 const VkPushConstantRange pcRange = vk::VkPushConstantRange { VkShaderStageFlagBits::VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(ClearStep::color) }; in MultipleClearsTest() local
341 const PipelineLayoutCreateInfo pipelineLayoutCreateInfo (0u, DE_NULL, 1u, &pcRange); in MultipleClearsTest()
H A DvktDrawMultipleInterpolationTests.cpp520 const auto pcRange = vk::makePushConstantRange(vk::VK_SHADER_STAGE_FRAGMENT_BIT, 0u, pcDataSize); in render() local
521 const std::vector<vk::VkPushConstantRange> pcRanges (1u, pcRange); in render()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
H A DvktDynamicStateComputeTests.cpp954 const auto pcRange = makePushConstantRange(VK_SHADER_STAGE_COMPUTE_BIT, 0u, pcSize); in iterateCompute() local
965 &pcRange, // const VkPushConstantRange* pPushConstantRanges; in iterateCompute()

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