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Searched refs:pBlendState (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
H A DState.h261 BlendState *pBlendState = CastBlendState(hBlendState); in CastPipeBlendState() local
262 return pBlendState ? pBlendState->handle : NULL; in CastPipeBlendState()
H A DOutputMerger.cpp558 BlendState *pBlendState = CastBlendState(hBlendState); in CreateBlendState() local
607 pBlendState->handle = pipe->create_blend_state(pipe, &state); in CreateBlendState()
633 BlendState *pBlendState = CastBlendState(hBlendState); in CreateBlendState1() local
666 pBlendState->handle = pipe->create_blend_state(pipe, &state); in CreateBlendState1()
689 BlendState *pBlendState = CastBlendState(hBlendState); in DestroyBlendState() local
691 pipe->delete_blend_state(pipe, pBlendState->handle); in DestroyBlendState()
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_dx10.cpp57 ID3D10BlendState* pBlendState; member
107 ctx->OMSetBlendState(bd->pBlendState, blend_factor, 0xffffffff); in ImGui_ImplDX10_SetupRenderState()
476 bd->pd3dDevice->CreateBlendState(&desc, &bd->pBlendState); in ImGui_ImplDX10_CreateDeviceObjects()
519 if (bd->pBlendState) { bd->pBlendState->Release(); bd->pBlendState = NULL; } in ImGui_ImplDX10_InvalidateDeviceObjects()
H A Dimgui_impl_dx11.cpp58 ID3D11BlendState* pBlendState; member
111 ctx->OMSetBlendState(bd->pBlendState, blend_factor, 0xffffffff); in ImGui_ImplDX11_SetupRenderState()
488 bd->pd3dDevice->CreateBlendState(&desc, &bd->pBlendState); in ImGui_ImplDX11_CreateDeviceObjects()
531 if (bd->pBlendState) { bd->pBlendState->Release(); bd->pBlendState = NULL; } in ImGui_ImplDX11_InvalidateDeviceObjects()

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