Home
last modified time | relevance | path

Searched refs:outval (Results 1 - 10 of 10) sorted by relevance

/third_party/ffmpeg/libavcodec/
H A Dttaenc.c112 uint32_t k, unary, outval; in tta_encode_frame() local
135 outval = (value > 0) ? (value << 1) - 1: -value << 1; in tta_encode_frame()
139 rice->sum0 += outval - (rice->sum0 >> 4); in tta_encode_frame()
145 if (outval >= ff_tta_shift_1[k]) { in tta_encode_frame()
146 outval -= ff_tta_shift_1[k]; in tta_encode_frame()
149 rice->sum1 += outval - (rice->sum1 >> 4); in tta_encode_frame()
155 unary = 1 + (outval >> k); in tta_encode_frame()
178 put_bits(&pb, k, outval & (ff_tta_shift_1[k] - 1)); in tta_encode_frame()
/third_party/skia/third_party/externals/tint/src/transform/
H A Dcanonicalize_entry_point_io.cc329 for (auto& outval : wrapper_output_values) { in AddFixedSampleMask()
330 if (HasSampleMask(outval.attributes)) { in AddFixedSampleMask()
332 outval.value = ctx.dst->And(outval.value, cfg.fixed_sample_mask); in AddFixedSampleMask()
378 for (auto& outval : wrapper_output_values) { in CreateOutputStruct()
381 if (member_names.count(outval.name)) { in CreateOutputStruct()
382 name = ctx.dst->Symbols().New(outval.name); in CreateOutputStruct()
384 name = ctx.dst->Symbols().Register(outval.name); in CreateOutputStruct()
389 ctx.dst->Member(name, outval.type, std::move(outval in CreateOutputStruct()
[all...]
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_meta_resolve_cs.c93 nir_ssa_def *outval = nir_load_var(&b, color); in build_resolve_compute_shader() local
95 outval = radv_meta_build_resolve_srgb_conversion(&b, outval); in build_resolve_compute_shader()
103 nir_ssa_undef(&b, 1, 32), outval, nir_imm_int(&b, 0), in build_resolve_compute_shader()
175 nir_ssa_def *outval = &tex->dest.ssa; in build_depth_stencil_resolve_compute_shader() local
198 outval = nir_fadd(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_compute_shader()
202 outval = nir_fmin(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_compute_shader()
204 outval in build_depth_stencil_resolve_compute_shader()
[all...]
H A Dradv_meta_resolve_fs.c61 nir_ssa_def *outval = nir_load_var(&b, color); in build_resolve_fragment_shader() local
62 nir_store_var(&b, color_out, outval, 0xf); in build_resolve_fragment_shader()
296 nir_ssa_def *outval = &tex->dest.ssa; in build_depth_stencil_resolve_fragment_shader() local
319 outval = nir_fadd(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_fragment_shader()
323 outval = nir_fmin(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_fragment_shader()
325 outval = nir_umin(&b, outval, &tex_add->dest.ssa); in build_depth_stencil_resolve_fragment_shader()
329 outval in build_depth_stencil_resolve_fragment_shader()
[all...]
H A Dradv_meta_bufimage.c83 nir_ssa_def *outval = &tex->dest.ssa; in build_nir_itob_compute_shader() local
85 nir_ssa_undef(&b, 1, 32), outval, nir_imm_int(&b, 0), in build_nir_itob_compute_shader()
257 nir_ssa_def *outval = &tex->dest.ssa; in build_nir_btoi_compute_shader() local
265 nir_ssa_undef(&b, 1, 32), outval, nir_imm_int(&b, 0), .image_dim = dim); in build_nir_btoi_compute_shader()
435 nir_ssa_def *outval = &tex->dest.ssa; in build_nir_btoi_r32g32b32_compute_shader() local
443 nir_ssa_undef(&b, 1, 32), nir_channel(&b, outval, chan), in build_nir_btoi_r32g32b32_compute_shader()
596 nir_ssa_def *outval = &tex_instr[i]->dest.ssa; in build_nir_itoi_compute_shader() local
598 nir_imm_int(&b, i), outval, nir_imm_int(&b, 0), .image_dim = dim); in build_nir_itoi_compute_shader()
788 nir_ssa_def *outval = &tex->dest.ssa; in build_nir_itoi_r32g32b32_compute_shader() local
797 nir_ssa_undef(&b, 1, 32), nir_channel(&b, outval, in build_nir_itoi_r32g32b32_compute_shader()
[all...]
H A Dradv_meta_fmask_expand.c81 nir_ssa_def *outval = &tex_instr[i]->dest.ssa; in build_fmask_expand_compute_shader() local
83 nir_image_deref_store(&b, output_img_deref, img_coord, nir_imm_int(&b, i), outval, in build_fmask_expand_compute_shader()
H A Dradv_meta_fmask_copy.c116 nir_ssa_def *outval = &frag_fetch->dest.ssa; in build_fmask_copy_compute_shader() local
118 sample_id, outval, nir_imm_int(&b, 0), in build_fmask_copy_compute_shader()
H A Dradv_meta_etc_decode.c502 nir_ssa_def *outval = nir_load_var(&b, color); in build_shader() local
509 nir_ssa_undef(&b, 1, 32), outval, nir_imm_int(&b, 0), in build_shader()
515 nir_ssa_undef(&b, 1, 32), outval, nir_imm_int(&b, 0), in build_shader()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_nir_aos.c299 LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) in emit_load_const()
316 outval[0] = LLVMConstVector(elems, nc); in emit_load_const()
297 emit_load_const(struct lp_build_nir_context *bld_base, const nir_load_const_instr *instr, LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) emit_load_const() argument
H A Dlp_bld_nir_soa.c823 LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) in emit_load_global()
843 outval[c] = lp_build_broadcast_scalar(res_bld, scalar); in emit_load_global()
871 outval[c] = LLVMBuildLoad2(builder, res_bld->vec_type, result, ""); in emit_load_global()
1132 LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) in emit_load_const()
1138 outval[i] = lp_build_const_int_vec(bld_base->base.gallivm, int_bld->type, in emit_load_const()
1143 outval[i] = NULL; in emit_load_const()
1199 LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) in emit_load_mem()
1242 outval[c] = lp_build_broadcast_scalar(load_bld, scalar); in emit_load_mem()
1298 outval[c] = LLVMBuildLoad2(gallivm->builder, load_bld->vec_type, result[c], ""); in emit_load_mem()
2544 LLVMValueRef outval[NIR_MAX_VEC_COMPONENT in emit_load_scratch()
817 emit_load_global(struct lp_build_nir_context *bld_base, unsigned nc, unsigned bit_size, unsigned addr_bit_size, bool offset_is_uniform, LLVMValueRef addr, LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) emit_load_global() argument
1130 emit_load_const(struct lp_build_nir_context *bld_base, const nir_load_const_instr *instr, LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) emit_load_const() argument
1193 emit_load_mem(struct lp_build_nir_context *bld_base, unsigned nc, unsigned bit_size, bool index_and_offset_are_uniform, LLVMValueRef index, LLVMValueRef offset, LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) emit_load_mem() argument
2541 emit_load_scratch(struct lp_build_nir_context *bld_base, unsigned nc, unsigned bit_size, LLVMValueRef offset, LLVMValueRef outval[NIR_MAX_VEC_COMPONENTS]) emit_load_scratch() argument
[all...]

Completed in 13 milliseconds