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Searched refs:out_base_name_end (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
H A Dlinker_util.cpp38 * If an array index is present, \c out_base_name_end is set to point to the
43 * mal-formed), \c out_base_name_end, is set to point to the null terminator
55 const GLchar **out_base_name_end) in link_util_parse_program_resource_name()
65 *out_base_name_end = name + len; in link_util_parse_program_resource_name()
91 *out_base_name_end = name + (i - 1); in link_util_parse_program_resource_name()
54 link_util_parse_program_resource_name(const GLchar *name, const size_t len, const GLchar **out_base_name_end) link_util_parse_program_resource_name() argument
H A Dlinker_util.h76 const GLchar **out_base_name_end);
/third_party/mesa3d/src/mesa/main/
H A Dshader_query.cpp620 const GLchar *out_base_name_end; in valid_array_index() local
622 idx = link_util_parse_program_resource_name(name, len, &out_base_name_end); in valid_array_index()

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