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Help
Searched
refs:observeInval
(Results
1 - 16
of
16
) sorted by relevance
/third_party/skia/modules/sksg/src/
H
A
D
SkSGTransform.cpp
45
this->
observeInval
(fA);
in Concat()
46
this->
observeInval
(fB);
in Concat()
92
this->
observeInval
(fT);
in Inverse()
173
this->
observeInval
(fTransform);
in TransformEffect()
H
A
D
SkSGGroup.cpp
21
this->
observeInval
(child);
in Group()
46
this->
observeInval
(node);
in addChild()
H
A
D
SkSGDraw.cpp
22
this->
observeInval
(fGeometry);
in Draw()
23
this->
observeInval
(fPaint);
in Draw()
H
A
D
SkSGRenderEffect.cpp
43
this->
observeInval
(fShader);
in ShaderEffect()
61
this->
observeInval
(fShader);
in setShader()
99
this->
observeInval
(fImageFilter);
in ImageFilterEffect()
146
this->
observeInval
(input);
in ImageFilter()
H
A
D
SkSGGeometryEffect.cpp
28
this->
observeInval
(fChild);
in GeometryEffect()
78
this->
observeInval
(fTransform);
in GeometryTransform()
H
A
D
SkSGEffectNode.cpp
15
this->
observeInval
(fChild);
in EffectNode()
H
A
D
SkSGColorFilter.cpp
67
this->
observeInval
(fColor);
in ModeColorFilter()
95
this->
observeInval
(color);
in GradientColorFilter()
H
A
D
SkSGClipEffect.cpp
20
this->
observeInval
(fClipNode);
in ClipEffect()
H
A
D
SkSGMaskEffect.cpp
27
this->
observeInval
(fMaskNode);
in MaskEffect()
H
A
D
SkSGMerge.cpp
19
this->
observeInval
(rec.fGeo);
in Merge()
H
A
D
SkSGPaint.cpp
62
this->
observeInval
(fShader);
in ShaderPaint()
H
A
D
SkSGNode.cpp
59
void Node::
observeInval
(const sk_sp<Node>& node) {
in observeInval()
function in sksg::Node
H
A
D
SkSGRenderNode.cpp
228
this->
observeInval
(child);
in CustomRenderNode()
/third_party/skia/modules/sksg/include/
H
A
D
SkSGNode.h
65
void
observeInval
(const sk_sp<Node>&);
/third_party/skia/modules/skottie/src/effects/
H
A
D
MotionBlurEffect.cpp
29
fMBNode->
observeInval
(fChild);
in ~AutoInvalBlocker()
H
A
D
DisplacementMapEffect.cpp
128
this->
observeInval
(fDisplSource);
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