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/third_party/mesa3d/src/gallium/auxiliary/vl/
H A Dvl_compositor_gfx.c61 struct ureg_dst o_vtop, o_vbottom; in create_vert_shader() local
75 o_vbottom = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_VBOTTOM); in create_vert_shader()
95 * o_vbottom.x = vtex.x in create_vert_shader()
96 * o_vbottom.y = vtex.y * tmp.x - 0.25f in create_vert_shader()
97 * o_vbottom.z = vtex.y * tmp.y - 0.25f in create_vert_shader()
98 * o_vbottom.w = 1 / tmp.y in create_vert_shader()
113 ureg_MOV(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_X), vtex); in create_vert_shader()
114 ureg_MAD(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_Y), ureg_scalar(vtex, TGSI_SWIZZLE_Y), in create_vert_shader()
116 ureg_MAD(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_Z), ureg_scalar(vtex, TGSI_SWIZZLE_Y), in create_vert_shader()
118 ureg_RCP(shader, ureg_writemask(o_vbottom, TGSI_WRITEMASK_ in create_vert_shader()
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