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Help
Searched
refs:numRounds2
(Results
1 - 2
of
2
) sorted by relevance
/third_party/lzma/C/
H
A
D
AesOpt.c
82
const UInt32
numRounds2
= *(const UInt32 *)(p + 1) - 1;
in AES_FUNC_START2()
local
85
UInt32 r =
numRounds2
;
in AES_FUNC_START2()
306
UInt32
numRounds2
= *(const UInt32 *)(p - 2 + 1) - 1;
in AES_FUNC_START2()
local
318
while (--
numRounds2
);
in AES_FUNC_START2()
495
UInt32
numRounds2
= *(const UInt32 *)(p - 2 + 1) - 1;
in VAES_FUNC_START2()
local
507
while (--
numRounds2
);
in VAES_FUNC_START2()
636
const UInt32
numRounds2
= *(const UInt32 *)(p + 1);
637
const v128 *w = p + ((size_t)
numRounds2
* 2);
652
if (
numRounds2
>= 6)
656
if (
numRounds2
!
[all...]
H
A
D
Aes.c
259
UInt32
numRounds2
= w[0];
in Aes_Encode()
local
269
if (--
numRounds2
== 0)
in Aes_Encode()
286
UInt32
numRounds2
= w[0];
in Aes_Decode()
local
287
w += 4 +
numRounds2
* 8;
in Aes_Decode()
296
if (--
numRounds2
== 0)
in Aes_Decode()
Completed in 3 milliseconds