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Searched refs:numRounds2 (Results 1 - 2 of 2) sorted by relevance

/third_party/lzma/C/
H A DAesOpt.c82 const UInt32 numRounds2 = *(const UInt32 *)(p + 1) - 1; in AES_FUNC_START2() local
85 UInt32 r = numRounds2; in AES_FUNC_START2()
306 UInt32 numRounds2 = *(const UInt32 *)(p - 2 + 1) - 1; in AES_FUNC_START2() local
318 while (--numRounds2); in AES_FUNC_START2()
495 UInt32 numRounds2 = *(const UInt32 *)(p - 2 + 1) - 1; in VAES_FUNC_START2() local
507 while (--numRounds2); in VAES_FUNC_START2()
636 const UInt32 numRounds2 = *(const UInt32 *)(p + 1);
637 const v128 *w = p + ((size_t)numRounds2 * 2);
652 if (numRounds2 >= 6)
656 if (numRounds2 !
[all...]
H A DAes.c259 UInt32 numRounds2 = w[0]; in Aes_Encode() local
269 if (--numRounds2 == 0) in Aes_Encode()
286 UInt32 numRounds2 = w[0]; in Aes_Decode() local
287 w += 4 + numRounds2 * 8; in Aes_Decode()
296 if (--numRounds2 == 0) in Aes_Decode()

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