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Searched refs:numRadialSegments (Results 1 - 1 of 1) sorted by relevance

/third_party/skia/src/gpu/tessellate/
H A DStrokeHardwareTessellator.cpp25 float num_combined_segments(float numParametricSegments, float numRadialSegments) { in num_combined_segments() argument
38 // = numParametricSegments + 1 + numRadialSegments + 1 - 2 - 1 in num_combined_segments()
39 // = numParametricSegments + numRadialSegments - 1 in num_combined_segments()
41 return numParametricSegments + numRadialSegments - 1; in num_combined_segments()
114 // numParametricSegments = numTotalEdges - numRadialSegments. See num_combined_segments(). in updateTolerances()
391 float numRadialSegments = SkMeasureQuadRotation(p) * fNumRadialSegmentsPerRadian; in internalConicPatchesTo() local
392 numRadialSegments = std::max(std::ceil(numRadialSegments), 1.f); in internalConicPatchesTo()
395 float numCombinedSegments = num_combined_segments(numParametricSegments, numRadialSegments); in internalConicPatchesTo()
403 sk_float_nextlog2(numRadialSegments) in internalConicPatchesTo()
455 float numRadialSegments = SkMeasureNonInflectCubicRotation(p) * fNumRadialSegmentsPerRadian; internalCubicConvex180PatchesTo() local
542 float numRadialSegments = rotation * fNumRadialSegmentsPerRadian; internalJoinTo() local
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